# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2011 THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the lordsawar package.
# Michal Lisowski <lisu87@gmail.com>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: lordsawar 0.2.0-pre4\n"
"Report-Msgid-Bugs-To: bug-gnu-gettext@gnu.org\n"
"POT-Creation-Date: 2014-05-19 20:09-0400\n"
"PO-Revision-Date: 2011-04-28 15:20+0100\n"
"Last-Translator: Michal Lisowski <lisu87@gmail.com>\n"
"Language-Team: Polish <translation-team-pl@lists.sourceforge.net>\n"
"Language: \n"
"X-Bugs: Report translation errors to the Language-Team address.\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Poedit-Language: Polish\n"
"X-Poedit-Country: POLAND\n"

#: ../dat/glade/about-dialog.ui.h:1
msgid ""
"Copyright © 2006-2014 Ben Asselstine\n"
"(and many other copyright holders)"
msgstr ""

#: ../dat/glade/about-dialog.ui.h:3
msgid ""
"Freedom is the most important \n"
"feature of this game."
msgstr ""
"Wolność jest najważniejszym  \n"
"aspektem tej gry."

#: ../dat/glade/about-dialog.ui.h:5
msgid "The LordsAWar Website"
msgstr "Strona internetowa LordsAWar"

#: ../dat/glade/about-dialog.ui.h:6
msgid ""
"LordsAWar! is licensed under the GNU General Public License version 3,\n"
"or (at your option) any later version of the license.  This license extends \n"
"to all source code, artwork assets and music and sound assets.\n"
"\n"
"To see the terms of the license, visit: http://www.gnu.org/licenses/gpl"
msgstr ""

#. TRANSLATORS: Replace this string with your names, one name per line.
#: ../dat/glade/about-dialog.ui.h:12
msgid "Joe Hansen"
msgstr "Michal Lisowski"

#: ../dat/glade/army-bonus-dialog.ui.h:1 ../dat/glade/game-window.ui.h:36
msgid "Army Bonus"
msgstr "Premie Armii"

#: ../dat/glade/army-bonus-dialog.ui.h:2 ../dat/glade/city-window.ui.h:10
#: ../dat/glade/destination-dialog.ui.h:14
#: ../dat/glade/diplomacy-dialog.ui.h:7
#: ../dat/glade/game-options-dialog.ui.h:23 ../dat/glade/hero-dialog.ui.h:1
#: ../dat/glade/hero-levels-dialog.ui.h:2
#: ../dat/glade/history-report-dialog.ui.h:1
#: ../dat/glade/item-bonus-dialog.ui.h:2
#: ../dat/glade/main-preferences-dialog.ui.h:2
#: ../dat/glade/preferences-dialog.ui.h:2 ../dat/glade/report-dialog.ui.h:1
#: ../dat/glade/ruin-report-dialog.ui.h:2
#: ../dat/glade/item-report-dialog.ui.h:4
#: ../dat/glade/stack-info-dialog.ui.h:5
#: ../dat/glade/editor/itemlist-dialog.ui.h:10
#: ../dat/glade/editor/reward-list-dialog.ui.h:2
#: ../dat/glade/editor/tile-preview-dialog.ui.h:2
#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:8
#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:6
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:7
#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:5
#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:5
#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:8
msgid "Close"
msgstr "Zamknij"

#: ../dat/glade/army-gains-level-dialog.ui.h:1
msgid "Army Gained Level"
msgstr ""

#: ../dat/glade/army-gains-level-dialog.ui.h:2
msgid "Choose"
msgstr "Wybierz"

#: ../dat/glade/buy-production-dialog.ui.h:1
msgid "Buy Production"
msgstr "Przyśpiesz Produkcję"

#: ../dat/glade/buy-production-dialog.ui.h:2
#: ../dat/glade/city-raze-dialog.ui.h:1 ../dat/glade/city-rename-dialog.ui.h:1
#: ../dat/glade/fight-order-dialog.ui.h:2
#: ../dat/glade/game-lobby-dialog.ui.h:10
#: ../dat/glade/game-preferences-dialog.ui.h:12
#: ../dat/glade/load-scenario-dialog.ui.h:7
#: ../dat/glade/new-network-game-dialog.ui.h:2
#: ../dat/glade/new-profile-dialog.ui.h:3
#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:9
#: ../dat/glade/signpost-change-dialog.ui.h:2
#: ../dat/glade/use-item-dialog.ui.h:2
#: ../dat/glade/new-random-map-dialog.ui.h:25
#: ../dat/glade/editor/armyset-info-dialog.ui.h:2
#: ../dat/glade/editor/city-editor-dialog.ui.h:2
#: ../dat/glade/editor/map-info-dialog.ui.h:2
#: ../dat/glade/editor/new-map-dialog.ui.h:26
#: ../dat/glade/editor/switch-sets-dialog.ui.h:2
#: ../dat/glade/editor/players-dialog.ui.h:2
#: ../dat/glade/editor/reward-editor-dialog.ui.h:18
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:2
#: ../dat/glade/editor/select-army-dialog.ui.h:2
#: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:2
#: ../dat/glade/editor/select-item-dialog.ui.h:2
#: ../dat/glade/editor/select-reward-dialog.ui.h:2
#: ../dat/glade/editor/signpost-editor-dialog.ui.h:2
#: ../dat/glade/editor/stack-editor-dialog.ui.h:2
#: ../dat/glade/editor/temple-editor-dialog.ui.h:2
#: ../dat/glade/editor/tileset-info-dialog.ui.h:2
#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:2
#: ../dat/glade/editor/image-editor-dialog.ui.h:2
#: ../dat/glade/editor/hero-editor-dialog.ui.h:7
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:2
#: ../dat/glade/editor/editor-quit-dialog.ui.h:3
#: ../dat/glade/editor/tile-size-editor-dialog.ui.h:2
#: ../dat/glade/editor/cityset-info-dialog.ui.h:2
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:2
msgid "Cancel"
msgstr "Anuluj"

#: ../dat/glade/buy-production-dialog.ui.h:3
msgid "Buy"
msgstr "Kup"

#: ../dat/glade/city-defeated-dialog.ui.h:1
msgid "Victory!"
msgstr "Zwycięstwo!"

#: ../dat/glade/city-defeated-dialog.ui.h:2
msgid "Occupy"
msgstr "Okupować"

#: ../dat/glade/city-defeated-dialog.ui.h:3
msgid "Pillage"
msgstr "Splądrować"

#: ../dat/glade/city-defeated-dialog.ui.h:4
msgid "Sack"
msgstr ""

#: ../dat/glade/city-defeated-dialog.ui.h:5 ../dat/glade/city-window.ui.h:8
msgid "Raze"
msgstr "Zrównać z ziemią"

#: ../dat/glade/city-defeated-dialog.ui.h:6
msgid "The city is yours! Will you..."
msgstr "Miasto jest twoje! Czy zechcesz..."

#: ../dat/glade/city-looted-dialog.ui.h:1
#: ../dat/glade/city-pillaged-dialog.ui.h:1
#: ../dat/glade/city-razed-dialog.ui.h:2
#: ../dat/glade/city-sacked-dialog.ui.h:1
#: ../dat/glade/game-loaded-dialog.ui.h:2 ../dat/glade/game-over-dialog.ui.h:1
#: ../dat/glade/hero-brings-allies-dialog.ui.h:1
#: ../dat/glade/medal-awarded-dialog.ui.h:2
#: ../dat/glade/military-advisor-dialog.ui.h:1
#: ../dat/glade/next-player-turn-dialog.ui.h:2
#: ../dat/glade/player-died-dialog.ui.h:2
#: ../dat/glade/quest-assigned-dialog.ui.h:1
#: ../dat/glade/quest-report-dialog.ui.h:2
#: ../dat/glade/quest-expired-dialog.ui.h:2
#: ../dat/glade/ruinfight-finished-dialog.ui.h:1
#: ../dat/glade/ruinfight-started-dialog.ui.h:1
#: ../dat/glade/ruin-rewarded-dialog.ui.h:1
#: ../dat/glade/ruin-searched-dialog.ui.h:1 ../dat/glade/sage-dialog.ui.h:1
#: ../dat/glade/surrender-refused-dialog.ui.h:2
#: ../dat/glade/triumphs-dialog.ui.h:2
#: ../dat/glade/use-item-on-player-dialog.ui.h:2
#: ../dat/glade/use-item-on-city-dialog.ui.h:2
msgid "Continue"
msgstr "Kontynuuj"

#: ../dat/glade/city-looted-dialog.ui.h:2
#, fuzzy
msgid "Your troops have looted the city!"
msgstr "Twoje wojska splądrowały miasto!"

#: ../dat/glade/city-pillaged-dialog.ui.h:2
#, fuzzy
msgid "Your troops have pillaged the city!"
msgstr "Twoje wojska splądrowały miasto!"

#: ../dat/glade/city-razed-dialog.ui.h:1
#: ../dat/glade/city-sacked-dialog.ui.h:2
#, fuzzy
msgid "Your troops have sacked the city!"
msgstr "Twoje wojska splądrowały miasto!"

#: ../dat/glade/city-raze-dialog.ui.h:2 ../dat/glade/city-rename-dialog.ui.h:2
#: ../dat/glade/fight-order-dialog.ui.h:3
#: ../dat/glade/new-network-game-dialog.ui.h:3
#: ../dat/glade/new-profile-dialog.ui.h:4
#: ../dat/glade/signpost-change-dialog.ui.h:3
#: ../dat/glade/editor/armyset-info-dialog.ui.h:3
#: ../dat/glade/editor/city-editor-dialog.ui.h:3
#: ../dat/glade/editor/map-info-dialog.ui.h:3
#: ../dat/glade/editor/players-dialog.ui.h:3
#: ../dat/glade/editor/reward-editor-dialog.ui.h:19
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:3
#: ../dat/glade/editor/signpost-editor-dialog.ui.h:3
#: ../dat/glade/editor/stack-editor-dialog.ui.h:3
#: ../dat/glade/editor/temple-editor-dialog.ui.h:3
#: ../dat/glade/editor/tileset-info-dialog.ui.h:3
#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:3
#: ../dat/glade/editor/image-editor-dialog.ui.h:3
#: ../dat/glade/editor/hero-editor-dialog.ui.h:8
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:3
#: ../dat/glade/editor/tile-size-editor-dialog.ui.h:3
#: ../dat/glade/editor/cityset-info-dialog.ui.h:3
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:3
msgid "OK"
msgstr "OK"

#: ../dat/glade/city-rename-dialog.ui.h:3
#: ../dat/glade/game-lobby-dialog.ui.h:8 ../dat/glade/hero-offer-dialog.ui.h:3
#: ../dat/glade/ruin-report-dialog.ui.h:3
#: ../dat/glade/editor/armyset-info-dialog.ui.h:5
#: ../dat/glade/editor/armyset-window.ui.h:15
#: ../dat/glade/editor/city-editor-dialog.ui.h:7
#: ../dat/glade/editor/itemlist-dialog.ui.h:11
#: ../dat/glade/editor/map-info-dialog.ui.h:5
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:5
#: ../dat/glade/editor/temple-editor-dialog.ui.h:5
#: ../dat/glade/editor/tileset-info-dialog.ui.h:5
#: ../dat/glade/editor/tileset-window.ui.h:30
#: ../dat/glade/editor/hero-editor-dialog.ui.h:3
#: ../dat/glade/editor/cityset-info-dialog.ui.h:5
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:5
#: ../src/gls/gls-client-tool.cpp:129 ../src/ghs/ghs-client-tool.cpp:94
msgid "Name:"
msgstr "Nazwa:"

#: ../dat/glade/city-window.ui.h:1 ../dat/glade/destination-dialog.ui.h:2
#: ../src/gui/city-window.cpp:271 ../src/gui/destination-dialog.cpp:234
msgid "Current:"
msgstr "Bieżąca:"

#: ../dat/glade/city-window.ui.h:2
msgid "Stop"
msgstr "Zatrzymaj"

#: ../dat/glade/city-window.ui.h:3 ../dat/glade/hero-dialog.ui.h:7
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:5
msgid "Stop producing armies"
msgstr "Wstrzymuje produkcję"

#: ../dat/glade/city-window.ui.h:4
msgid "Buy..."
msgstr "Kup..."

#: ../dat/glade/city-window.ui.h:5 ../dat/glade/hero-dialog.ui.h:9
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:7
msgid "Buy a production capability"
msgstr "Przyśpiesza produkcję"

#: ../dat/glade/city-window.ui.h:6
msgid "Vector..."
msgstr "Wektor.."

#: ../dat/glade/city-window.ui.h:7
msgid "Set destination for produced armies"
msgstr "Ustawia miejsce docelowe nowo zbudowanych armii"

#: ../dat/glade/city-window.ui.h:9
msgid "Rename"
msgstr "Zmień nazwę"

#: ../dat/glade/destination-dialog.ui.h:1
msgid "Choose Destination"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:3
msgid "4t"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:4
msgid ""
"See\n"
"All"
msgstr ""
"Zobacz\n"
"wszystkie"

#: ../dat/glade/destination-dialog.ui.h:6
msgid "Next Turn:"
msgstr "Następna Tura:"

#: ../dat/glade/destination-dialog.ui.h:7
msgid "Turn After:"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:8
msgid "Vector"
msgstr "Kierunek"

#: ../dat/glade/destination-dialog.ui.h:9
msgid ""
"Click here to vector to\n"
"a new city"
msgstr ""
"Kliknij tutaj aby skierować\n"
"do nowego miasta"

#: ../dat/glade/destination-dialog.ui.h:11
msgid "Change"
msgstr "Zmień"

#: ../dat/glade/destination-dialog.ui.h:12
msgid ""
"Click here to change the\n"
"destination of armies"
msgstr ""
"Kliknij tutaj aby zmienić\n"
"miejsce docelowe armii"

#: ../dat/glade/diplomacy-dialog.ui.h:1
msgid "Diplomatic Proposals"
msgstr "Propozycje Dyplomatyczne"

#: ../dat/glade/diplomacy-dialog.ui.h:2
msgid "Your offers and replies"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:3
msgid "player name"
msgstr "nazwa gracza"

#: ../dat/glade/diplomacy-dialog.ui.h:4
msgid "Diplomatic State"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:5
msgid "Their Proposals"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:6
msgid "Report"
msgstr ""

#: ../dat/glade/diplomacy-report-dialog.ui.h:1
msgid "Diplomacy Report"
msgstr ""

#: ../dat/glade/fight-order-dialog.ui.h:1 ../dat/glade/game-window.ui.h:9
msgid "Fight Order"
msgstr "Kolejność Walki"

#: ../dat/glade/fight-order-dialog.ui.h:4
msgid "Reset"
msgstr ""

#: ../dat/glade/fight-order-dialog.ui.h:5
msgid "Reverse Order"
msgstr "Odwróć Kolejność"

#: ../dat/glade/game-loaded-dialog.ui.h:1
msgid "Game Loaded"
msgstr "Gra Wczytana"

#: ../dat/glade/game-lobby-dialog.ui.h:1
msgid "Network Game"
msgstr "Gra Sieciowa"

#: ../dat/glade/game-lobby-dialog.ui.h:2
#: ../dat/glade/game-preferences-dialog.ui.h:8
#: ../dat/glade/preferences-dialog.ui.h:3
#: ../dat/glade/editor/main-window.ui.h:16
#: ../dat/glade/editor/players-dialog.ui.h:4
msgid "Players"
msgstr "Gracze"

#: ../dat/glade/game-lobby-dialog.ui.h:3
msgid "Send:"
msgstr "Wyślij:"

#: ../dat/glade/game-lobby-dialog.ui.h:4
msgid "Chat"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:5
msgid "Show Options"
msgstr "Pokaż Opcje"

#: ../dat/glade/game-lobby-dialog.ui.h:6
msgid "Turn:"
msgstr "Tura:"

#: ../dat/glade/game-lobby-dialog.ui.h:7
msgid "Cities:"
msgstr "Miasta:"

#: ../dat/glade/game-lobby-dialog.ui.h:9
msgid "Scenario Details"
msgstr "Szczegóły Scenariusza"

#: ../dat/glade/game-lobby-dialog.ui.h:11
msgid "Play"
msgstr "Graj"

#: ../dat/glade/game-options-dialog.ui.h:1
msgid "Average"
msgstr "Średnie"

#: ../dat/glade/game-options-dialog.ui.h:2
msgid "Strong"
msgstr "Mocne"

#: ../dat/glade/game-options-dialog.ui.h:3
msgid "Active"
msgstr "Aktywne"

#: ../dat/glade/game-options-dialog.ui.h:4
msgid "Defensive"
msgstr "Defensywne"

#: ../dat/glade/game-options-dialog.ui.h:5
msgid "Never Allowed"
msgstr "Niedopuszczalne"

#: ../dat/glade/game-options-dialog.ui.h:6
msgid "Only On Capture"
msgstr "Tylko Podczas Przejmowania"

#: ../dat/glade/game-options-dialog.ui.h:7
msgid "Always Allowed"
msgstr "Zawsze Dopuszczalne"

#: ../dat/glade/game-options-dialog.ui.h:8
msgid "Game Options"
msgstr "Opcje Gry"

#: ../dat/glade/game-options-dialog.ui.h:9
msgid "View Enemies"
msgstr "Pokaż Wrogów"

#: ../dat/glade/game-options-dialog.ui.h:10
msgid "View Production"
msgstr "Pokaż Produkcję"

#: ../dat/glade/game-options-dialog.ui.h:11
msgid "Neutral Cities:"
msgstr "Neutralne Miasta:"

#: ../dat/glade/game-options-dialog.ui.h:12 ../dat/glade/game-window.ui.h:23
#: ../dat/glade/game-button-box-desktop.ui.h:6
#: ../dat/glade/game-button-box-large-screen.ui.h:6
#: ../dat/glade/game-button-box-netbook.ui.h:6
msgid "Diplomacy"
msgstr "Dyplomacja"

#: ../dat/glade/game-options-dialog.ui.h:13
msgid "Cusp of War"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:14
msgid "Razing Cities:"
msgstr "Niszczenie Miast:"

#: ../dat/glade/game-options-dialog.ui.h:15
msgid "Hidden Map"
msgstr "Ukryta Mapa"

#: ../dat/glade/game-options-dialog.ui.h:16
msgid "Quests:"
msgstr "Zadania:"

#: ../dat/glade/game-options-dialog.ui.h:17
msgid "Affecting Difficulty"
msgstr "Opcje Wpływające Na Trudność"

#: ../dat/glade/game-options-dialog.ui.h:18
msgid "Intense Combat"
msgstr "Intensywna Walka"

#: ../dat/glade/game-options-dialog.ui.h:19
msgid "Military Advisor"
msgstr "Doradca Wojskowy"

#: ../dat/glade/game-options-dialog.ui.h:20
msgid "Random Turns"
msgstr "Losowe Tury"

#: ../dat/glade/game-options-dialog.ui.h:21
msgid "Quick Start:"
msgstr "Szybki Start:"

#: ../dat/glade/game-options-dialog.ui.h:22
msgid "Not Affecting Difficulty"
msgstr "Opcje Nie Wpływające Na Trudność"

#: ../dat/glade/game-options-dialog.ui.h:24
msgid "Off"
msgstr "Wyłączony"

#: ../dat/glade/game-options-dialog.ui.h:25
msgid "Evenly Divided"
msgstr "Podzielony"

#: ../dat/glade/game-options-dialog.ui.h:26
msgid "Enemy Head Start"
msgstr "Przewaga Wroga"

#: ../dat/glade/game-options-dialog.ui.h:27
msgid "One Per Player"
msgstr "Jedno Na Gracza"

#: ../dat/glade/game-options-dialog.ui.h:28
msgid "One Per Hero"
msgstr "Jedno Na Bohatera"

#: ../dat/glade/game-preferences-dialog.ui.h:1
msgid "Beginner"
msgstr "Początkujący"

#: ../dat/glade/game-preferences-dialog.ui.h:2
msgid "Intermediate"
msgstr "Średniozaawansowany"

#: ../dat/glade/game-preferences-dialog.ui.h:3
#: ../dat/glade/editor/armyset-window.ui.h:60
msgid "Advanced"
msgstr "Zaawansowany"

#: ../dat/glade/game-preferences-dialog.ui.h:4
msgid "I am the Lord Of War!"
msgstr "Jestem Panem Wojny!"

#: ../dat/glade/game-preferences-dialog.ui.h:5
#: ../dat/glade/editor/new-map-dialog.ui.h:4
msgid "Custom"
msgstr "Mieszany"

#: ../dat/glade/game-preferences-dialog.ui.h:6 ../dat/glade/game-window.ui.h:2
#: ../dat/glade/splash-window.ui.h:1
msgid "New Game"
msgstr "Nowa Gra"

#: ../dat/glade/game-preferences-dialog.ui.h:7
msgid "Game Name:"
msgstr "Nazwa Gry:"

#: ../dat/glade/game-preferences-dialog.ui.h:9
msgid "Rating:"
msgstr "Ocena:"

#: ../dat/glade/game-preferences-dialog.ui.h:10
msgid "Difficulty"
msgstr "Poziom Trudności"

#: ../dat/glade/game-preferences-dialog.ui.h:11
msgid "Edit Options"
msgstr "Edytuj Opcje"

#: ../dat/glade/game-preferences-dialog.ui.h:13
msgid "Start Game"
msgstr "Rozpocznij Grę"

#: ../dat/glade/game-quit-dialog.ui.h:1 ../dat/glade/game-window.ui.h:7
#: ../dat/glade/splash-window.ui.h:6 ../dat/glade/editor/armyset-window.ui.h:8
#: ../dat/glade/editor/main-window.ui.h:14
#: ../dat/glade/editor/tileset-window.ui.h:14
#: ../dat/glade/editor/cityset-window.ui.h:8
#: ../dat/glade/editor/shieldset-window.ui.h:8
msgid "Quit"
msgstr "Wyjście"

#: ../dat/glade/game-quit-dialog.ui.h:2
#: ../dat/glade/temple-visit-dialog.ui.h:1
#: ../src/gui/ruin-report-dialog.cpp:147 ../src/gui/ruin-report-dialog.cpp:179
msgid "No"
msgstr "Nie"

#: ../dat/glade/game-quit-dialog.ui.h:3
#: ../dat/glade/temple-visit-dialog.ui.h:2
#: ../src/gui/ruin-report-dialog.cpp:143
msgid "Yes"
msgstr "Tak"

#: ../dat/glade/game-quit-dialog.ui.h:4
msgid ""
"Are you sure you\n"
"want to quit this game\n"
"O great and valiant\n"
"warrior?"
msgstr ""
"Jesteś pewien, że chcesz opuścić tę grę,\n"
"O wielki i mężny wojowniku?"

#: ../dat/glade/game-window.ui.h:1 ../dat/glade/main-preferences-dialog.ui.h:8
msgid "Game"
msgstr "Gra"

#: ../dat/glade/game-window.ui.h:3 ../dat/glade/splash-window.ui.h:4
msgid "Load Game"
msgstr "Wczytaj Grę"

#: ../dat/glade/game-window.ui.h:4
msgid "Save Game"
msgstr "Zapisz Grę"

#: ../dat/glade/game-window.ui.h:5
msgid "Save Game As..."
msgstr "Zapisz Grę Jako..."

#: ../dat/glade/game-window.ui.h:6
msgid "Show Lobby"
msgstr ""

#: ../dat/glade/game-window.ui.h:8
msgid "Order"
msgstr "Rozkazy"

#: ../dat/glade/game-window.ui.h:10
msgid "Move All"
msgstr "Rusz Wszystkie"

#: ../dat/glade/game-window.ui.h:11 ../src/gui/game-window.cpp:1292
msgid "Disband"
msgstr "Rozwiąż"

#: ../dat/glade/game-window.ui.h:12
#: ../dat/glade/editor/signpost-editor-dialog.ui.h:4 ../src/maptile.cpp:215
#: ../src/gui/game-window.cpp:1233 ../src/editor/main-window.cpp:1430
msgid "Signpost"
msgstr "Drogowskaz"

#: ../dat/glade/game-window.ui.h:13
msgid "Group/Ungroup"
msgstr "Grupuj/Rozgrupuj"

#: ../dat/glade/game-window.ui.h:14
msgid "Leave Here"
msgstr "Zostaw Tutaj"

#: ../dat/glade/game-window.ui.h:15
msgid "Next"
msgstr "Następna"

#: ../dat/glade/game-window.ui.h:16 ../src/gui/game-window.cpp:1356
msgid "Resign"
msgstr "Poddaj Się"

#: ../dat/glade/game-window.ui.h:17
msgid "Reports"
msgstr "Raporty"

#: ../dat/glade/game-window.ui.h:18 ../dat/glade/report-dialog.ui.h:3
msgid "Army"
msgstr "Armia"

#: ../dat/glade/game-window.ui.h:19 ../dat/glade/history-report-dialog.ui.h:2
#: ../dat/glade/report-dialog.ui.h:5
#: ../dat/glade/editor/city-editor-dialog.ui.h:4 ../src/maptile.cpp:209
#: ../src/editor/main-window.cpp:1426
msgid "City"
msgstr "Miasto"

#: ../dat/glade/game-window.ui.h:20 ../dat/glade/history-report-dialog.ui.h:5
#: ../dat/glade/report-dialog.ui.h:7
#: ../dat/glade/editor/reward-editor-dialog.ui.h:2
#: ../src/gui/sage-dialog.cpp:144 ../src/editor/players-dialog.cpp:57
msgid "Gold"
msgstr "Złoto"

#: ../dat/glade/game-window.ui.h:21 ../dat/glade/report-dialog.ui.h:9
#: ../dat/glade/editor/city-editor-dialog.ui.h:11
msgid "Production"
msgstr "Produkcja"

#: ../dat/glade/game-window.ui.h:22 ../dat/glade/report-dialog.ui.h:11
msgid "Winning"
msgstr "Punktacja"

#: ../dat/glade/game-window.ui.h:24
msgid "Quest"
msgstr "Zadanie"

#: ../dat/glade/game-window.ui.h:25 ../dat/glade/hero-dialog.ui.h:10
#: ../dat/glade/editor/main-window.ui.h:18
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:8
msgid "Items"
msgstr "Przedmioty"

#: ../dat/glade/game-window.ui.h:26
#: ../dat/glade/editor/hero-editor-dialog.ui.h:2
#: ../src/gui/hero-dialog.cpp:102 ../src/gui/hero-levels-dialog.cpp:55
#: ../src/gui/quest-report-dialog.cpp:59
msgid "Hero"
msgstr "Bohater"

#: ../dat/glade/game-window.ui.h:27
msgid "Inspect"
msgstr "Sprawdź"

#: ../dat/glade/game-window.ui.h:28
msgid "Plant Flag"
msgstr ""

#: ../dat/glade/game-window.ui.h:29
msgid "Levels"
msgstr "Poziomy"

#: ../dat/glade/game-window.ui.h:30
msgid "Search"
msgstr "Badaj"

#: ../dat/glade/game-window.ui.h:31 ../dat/glade/use-item-dialog.ui.h:1
msgid "Use Item"
msgstr "Użyj Przedmiotu"

#: ../dat/glade/game-window.ui.h:32 ../dat/glade/editor/main-window.ui.h:37
#: ../dat/glade/editor/tileset-window.ui.h:25
msgid "View"
msgstr "Widok"

#: ../dat/glade/game-window.ui.h:33 ../dat/glade/editor/main-window.ui.h:38
msgid "Fullscreen"
msgstr "Pełny Ekran"

#: ../dat/glade/game-window.ui.h:34
#: ../dat/glade/main-preferences-dialog.ui.h:1
#: ../dat/glade/preferences-dialog.ui.h:1 ../dat/glade/splash-window.ui.h:5
msgid "Preferences"
msgstr "Ustawienia"

#: ../dat/glade/game-window.ui.h:35 ../dat/glade/editor/main-window.ui.h:40
msgid "Toggle Grid"
msgstr "Siatka Mapy"

#: ../dat/glade/game-window.ui.h:37
msgid "Build"
msgstr "Budowa"

#: ../dat/glade/game-window.ui.h:38 ../dat/glade/new-random-map-dialog.ui.h:18
#: ../src/gui/history-report-dialog.cpp:116
msgid "Cities"
msgstr "Miasta"

#: ../dat/glade/game-window.ui.h:39
msgid "Vectoring"
msgstr "Wektory"

#: ../dat/glade/game-window.ui.h:40 ../dat/glade/new-random-map-dialog.ui.h:21
#: ../dat/glade/editor/new-map-dialog.ui.h:17
msgid "Ruins"
msgstr "Ruiny"

#: ../dat/glade/game-window.ui.h:41 ../dat/glade/stack-info-dialog.ui.h:2
#: ../dat/glade/editor/stack-editor-dialog.ui.h:4
#: ../src/editor/main-window.cpp:1424
msgid "Stack"
msgstr "Stos"

#: ../dat/glade/game-window.ui.h:42 ../dat/glade/hero-dialog.ui.h:5
#: ../src/gui/history-report-dialog.cpp:64
msgid "History"
msgstr "Historia"

#: ../dat/glade/game-window.ui.h:43 ../dat/glade/history-report-dialog.ui.h:3
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:4 ../src/maptile.cpp:211
#: ../src/gui/ruin-report-dialog.cpp:138 ../src/editor/main-window.cpp:1428
msgid "Ruin"
msgstr "Ruiny"

#: ../dat/glade/game-window.ui.h:44 ../dat/glade/history-report-dialog.ui.h:4
msgid "Events"
msgstr "Zdarzenia"

#: ../dat/glade/game-window.ui.h:45 ../dat/glade/history-report-dialog.ui.h:6
msgid "Winners"
msgstr "Zwycięzcy"

#: ../dat/glade/game-window.ui.h:46 ../dat/glade/triumphs-dialog.ui.h:1
msgid "Triumphs"
msgstr "Statystyki"

#: ../dat/glade/game-window.ui.h:47 ../dat/glade/editor/armyset-window.ui.h:14
#: ../dat/glade/editor/main-window.ui.h:41
#: ../dat/glade/editor/tileset-window.ui.h:27
#: ../dat/glade/editor/cityset-window.ui.h:11
#: ../dat/glade/editor/shieldset-window.ui.h:11
msgid "Help"
msgstr "Pomoc"

#. if it's this player's turn
#: ../dat/glade/game-window.ui.h:48 ../src/gui/game-window.cpp:1828
#: ../src/gui/game-window.cpp:1832 ../src/gui/game-window.cpp:2785
#: ../src/gui/game-lobby-dialog.cpp:285
msgid "Turn"
msgstr "Tura"

#: ../dat/glade/game-window.ui.h:49
msgid "End Turn"
msgstr "Zakończ Turę"

#: ../dat/glade/game-window.ui.h:51
#, no-c-format
msgid "Turn: %6"
msgstr "Tura: %6"

#: ../dat/glade/hero-dialog.ui.h:2
msgid "Previous Hero"
msgstr "cancelPoprzedni Bohater"

#: ../dat/glade/hero-dialog.ui.h:3
msgid "Next Hero"
msgstr "Następny Bohater"

#: ../dat/glade/hero-dialog.ui.h:4
msgid "Your Heroes"
msgstr "Twoi Bohaterowie"

#: ../dat/glade/hero-dialog.ui.h:6
msgid "Drop"
msgstr "Upuść"

#: ../dat/glade/hero-dialog.ui.h:8
msgid "Pick up"
msgstr "Podnieś"

#: ../dat/glade/hero-levels-dialog.ui.h:1
msgid "Hero Levels"
msgstr "Poziomy Bohaterów"

#: ../dat/glade/hero-offer-dialog.ui.h:1
msgid "male"
msgstr "mężczyzna"

#: ../dat/glade/hero-offer-dialog.ui.h:2
msgid "female"
msgstr "kobieta"

#: ../dat/glade/hero-offer-dialog.ui.h:4 ../dat/glade/surrender-dialog.ui.h:2
msgid "Decline"
msgstr "Odrzuć"

#: ../dat/glade/hero-offer-dialog.ui.h:5 ../dat/glade/surrender-dialog.ui.h:3
msgid "Accept"
msgstr "Zaakceptuj"

#: ../dat/glade/item-bonus-dialog.ui.h:1
msgid "Item Bonus"
msgstr ""

#: ../dat/glade/load-scenario-dialog.ui.h:1
msgid "Select Scenario To Play"
msgstr "Wybierz Scenariusz Do Rozegrania"

#: ../dat/glade/load-scenario-dialog.ui.h:2
msgid "Add Scenario"
msgstr "Dodaj Scenariusz"

#: ../dat/glade/load-scenario-dialog.ui.h:3
msgid "Remove Scenario"
msgstr "Usuń Scenariusz"

#: ../dat/glade/load-scenario-dialog.ui.h:4
msgid "Number of Players:"
msgstr "Liczba Graczy:"

#: ../dat/glade/load-scenario-dialog.ui.h:5
msgid "Number of Cities:"
msgstr "Liczba Miast:"

#: ../dat/glade/load-scenario-dialog.ui.h:6
msgid "Scenarios"
msgstr "Scenariusze"

#: ../dat/glade/load-scenario-dialog.ui.h:8
#: ../dat/glade/editor/select-army-dialog.ui.h:3
#: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:3
#: ../dat/glade/editor/select-item-dialog.ui.h:3
#: ../dat/glade/editor/select-reward-dialog.ui.h:3
msgid "Select"
msgstr "Wybierz"

#: ../dat/glade/main-preferences-dialog.ui.h:3
msgid "Show popup at beginning of turn"
msgstr "Pokaż okno na początku tury"

#: ../dat/glade/main-preferences-dialog.ui.h:4
#: ../dat/glade/preferences-dialog.ui.h:4
#, fuzzy
msgid "Show Commentator"
msgstr "Pokaż Komentatora"

#: ../dat/glade/main-preferences-dialog.ui.h:5
msgid "Show plain windows"
msgstr "Pokaż zwykłe okna"

#: ../dat/glade/main-preferences-dialog.ui.h:6
msgid "(requires restart)"
msgstr "(wymagany restart)"

#: ../dat/glade/main-preferences-dialog.ui.h:7
#: ../dat/glade/preferences-dialog.ui.h:5
#, fuzzy
#| msgid "Intermediate"
msgid "Interface:"
msgstr "Średniozaawansowany"

#: ../dat/glade/main-preferences-dialog.ui.h:9
#: ../dat/glade/preferences-dialog.ui.h:9
msgid "Play music"
msgstr "Muzyka"

#: ../dat/glade/main-preferences-dialog.ui.h:10
#: ../dat/glade/preferences-dialog.ui.h:10
msgid "Volume:"
msgstr "Głośność"

#: ../dat/glade/main-preferences-dialog.ui.h:11
msgid "Sound"
msgstr "Dźwięk"

#: ../dat/glade/main-preferences-dialog.ui.h:12
#: ../dat/glade/preferences-dialog.ui.h:12
msgid "Netbook"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:13
#: ../dat/glade/preferences-dialog.ui.h:13
msgid "Desktop"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:14
#: ../dat/glade/preferences-dialog.ui.h:14
msgid "Large Screen"
msgstr ""

#: ../dat/glade/medal-awarded-dialog.ui.h:1
msgid "Medal Awarded"
msgstr ""

#: ../dat/glade/new-network-game-dialog.ui.h:1
#: ../dat/glade/splash-window.ui.h:2
msgid "New Network Game"
msgstr "Nowa Gra Sieciowa"

#: ../dat/glade/new-network-game-dialog.ui.h:4
#: ../dat/glade/editor/city-editor-dialog.ui.h:13
#: ../dat/glade/editor/reward-list-dialog.ui.h:4
#: ../dat/glade/editor/stack-editor-dialog.ui.h:10
msgid "Remove"
msgstr "Usuń"

#: ../dat/glade/new-network-game-dialog.ui.h:5
#: ../dat/glade/editor/city-editor-dialog.ui.h:12
#: ../dat/glade/editor/reward-list-dialog.ui.h:3
#: ../dat/glade/editor/stack-editor-dialog.ui.h:9
msgid "Add"
msgstr "Dodaj"

#: ../dat/glade/new-network-game-dialog.ui.h:6
msgid "Profiles"
msgstr "Profile"

#: ../dat/glade/new-network-game-dialog.ui.h:7
msgid ""
"I want to join a game\n"
"already in progress."
msgstr ""
"Chcę dołączyć\n"
"do trwającej gry."

#: ../dat/glade/new-network-game-dialog.ui.h:9
msgid ""
"I want to start a new game\n"
"that others can join."
msgstr ""
"Chcę rozpocząć nową grę,\n"
"do której inni mogą dołączyć."

#: ../dat/glade/new-profile-dialog.ui.h:1
msgid "New Profile"
msgstr "Nowy Profil"

#: ../dat/glade/new-profile-dialog.ui.h:2
msgid "Nickname:"
msgstr "Nazwa Użytkownika:"

#: ../dat/glade/next-player-turn-dialog.ui.h:1
msgid "Next Turn"
msgstr "Następna Tura"

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:1
msgid "Pick a game to Join"
msgstr "Wybierz grę, do której chcesz Dołączyć"

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:2
msgid ""
"Type in the name of the computer\n"
"whose game you would like to join."
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:4
msgid "Hostname:"
msgstr "Nazwa Hosta:"

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:5
#: ../src/gls/gls-client-tool.cpp:87 ../src/gls/gls-client-tool.cpp:131
#: ../src/ghs/ghs-client-tool.cpp:96
msgid "Port:"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:6
msgid "Games"
msgstr "Gry"

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:7
msgid "Clear All Games"
msgstr "Wyczyść Wszystkie Gry"

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:8
msgid "Recently Joined Games"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:10
msgid "Connect"
msgstr "Połącz"

#: ../dat/glade/player-died-dialog.ui.h:1
msgid "Game Lost"
msgstr ""

#: ../dat/glade/player-resign-completed-dialog.ui.h:1
msgid "Resigned"
msgstr ""

#: ../dat/glade/player-resign-completed-dialog.ui.h:2
msgid ""
"Ha!  Now I've burned everything!\n"
"Let the enemy come!"
msgstr ""
"Ha! Spaliłem wszystko!\n"
"Niech wróg nadchodzi!"

#: ../dat/glade/preferences-dialog.ui.h:6
msgid "Movement Speed:"
msgstr "Szybkośc Ruchów:"

#: ../dat/glade/preferences-dialog.ui.h:7
#, fuzzy
#| msgid "Slower"
msgid "Slow"
msgstr "Wolniej"

#: ../dat/glade/preferences-dialog.ui.h:8
#, fuzzy
#| msgid "Faster"
msgid "Fast"
msgstr "Szybciej"

#: ../dat/glade/preferences-dialog.ui.h:11
msgid "Settings"
msgstr "Ustawienia"

#: ../dat/glade/quest-report-dialog.ui.h:1
msgid "Quests Report"
msgstr ""

#: ../dat/glade/quest-report-dialog.ui.h:3
msgid "Hero:"
msgstr ""

#: ../dat/glade/quest-expired-dialog.ui.h:1
msgid "Quest Expired"
msgstr ""

#: ../dat/glade/report-dialog.ui.h:2
msgid "Number of armies each side owns"
msgstr "Liczba armii posiadanych przez każdą ze stron"

#: ../dat/glade/report-dialog.ui.h:4
msgid "Number of cities each side owns"
msgstr "Liczba miast posiadanych przez każdą ze stron"

#: ../dat/glade/report-dialog.ui.h:6
msgid "Amount of gold each side possesses"
msgstr "Ilość złota posiadanego przez każdą ze stron"

#: ../dat/glade/report-dialog.ui.h:8
msgid "Armies you produced this turn"
msgstr "Twoje armie wyprodukowane w tej turze"

#: ../dat/glade/report-dialog.ui.h:10
msgid "Who is the most powerful nation"
msgstr ""

#: ../dat/glade/ruinfight-finished-dialog.ui.h:2
msgid "...is victorious! or ...is slain by it!"
msgstr ""

#: ../dat/glade/ruinfight-started-dialog.ui.h:2
msgid "So and so encounters a monster and..."
msgstr ""

#: ../dat/glade/ruin-report-dialog.ui.h:1
msgid "Ruin Report"
msgstr ""

#: ../dat/glade/ruin-report-dialog.ui.h:4
#: ../dat/glade/editor/temple-editor-dialog.ui.h:8
#: ../dat/glade/editor/tileset-window.ui.h:29
msgid "Type:"
msgstr "Typ:"

#: ../dat/glade/ruin-report-dialog.ui.h:5
msgid "Explored:"
msgstr "Zwiedzone:"

#: ../dat/glade/ruin-report-dialog.ui.h:6
#: ../dat/glade/item-report-dialog.ui.h:3
msgid "Details"
msgstr "Szczegóły"

#: ../dat/glade/item-report-dialog.ui.h:1
msgid "Item Report"
msgstr "Raport przedmiotów"

#: ../dat/glade/item-report-dialog.ui.h:2
msgid "label"
msgstr ""

#: ../dat/glade/ruin-rewarded-dialog.ui.h:2
msgid "The Sages show thee the site of X where Y can be found."
msgstr ""

#: ../dat/glade/sage-dialog.ui.h:2
msgid ""
"The Sage greets you warmly...\n"
"\"Welcome, O seeker of knowledge.\n"
"I can show thee many things - items, money or maps.\n"
"What wouldst thou ask of me\""
msgstr ""

#: ../dat/glade/signpost-change-dialog.ui.h:1
msgid "Message:"
msgstr ""

#: ../dat/glade/splash-window.ui.h:3
msgid "New Play By Mail Game"
msgstr "Nowa Gra Poprzez Mail"

#: ../dat/glade/stack-info-dialog.ui.h:1
msgid "Stack Info"
msgstr ""

#: ../dat/glade/stack-info-dialog.ui.h:3
msgid "Ungroup"
msgstr ""

#: ../dat/glade/stack-info-dialog.ui.h:4
msgid "Group"
msgstr ""

#. This is text on a toggle button that means "Group".  Pressing this button gathers the army units on this tile into one stack.
#: ../dat/glade/stack-tile-box-desktop.ui.h:2
#: ../dat/glade/stack-tile-box-large-screen.ui.h:1
#: ../src/gui/stack-tile-box.cpp:287
msgid "Grp"
msgstr ""

#: ../dat/glade/surrender-dialog.ui.h:1
msgid "An Offer of Peace!"
msgstr ""

#: ../dat/glade/surrender-refused-dialog.ui.h:1
msgid "Surrender Refused!"
msgstr ""

#: ../dat/glade/temple-visit-dialog.ui.h:3
msgid ""
"Your armies have been blessed!\n"
"\n"
"Do you seek a quest?"
msgstr ""

#: ../dat/glade/treachery-dialog.ui.h:1
msgid "Treachery!"
msgstr ""

#: ../dat/glade/treachery-dialog.ui.h:2
msgid "Whoops!  Pardon me, friend."
msgstr ""

#: ../dat/glade/treachery-dialog.ui.h:3
msgid "Attack!"
msgstr ""

#: ../dat/glade/use-item-dialog.ui.h:3
msgid "Use"
msgstr ""

#: ../dat/glade/use-item-on-player-dialog.ui.h:1
msgid "Select a Player to Target"
msgstr ""

#: ../dat/glade/use-item-on-player-dialog.ui.h:3
msgid "Which player do you want to target?"
msgstr ""

#: ../dat/glade/use-item-on-city-dialog.ui.h:1
msgid "Select a City to Target"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:1
#: ../dat/glade/editor/new-map-dialog.ui.h:1
#: ../dat/glade/editor/switch-sets-dialog.ui.h:9
msgid "Normal"
msgstr "Normalny"

#: ../dat/glade/new-random-map-dialog.ui.h:2
#: ../dat/glade/editor/new-map-dialog.ui.h:2
#: ../dat/glade/editor/switch-sets-dialog.ui.h:10
#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:3
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4
msgid "Small"
msgstr "Mały"

#: ../dat/glade/new-random-map-dialog.ui.h:3
#: ../dat/glade/editor/new-map-dialog.ui.h:3
#: ../dat/glade/editor/switch-sets-dialog.ui.h:11
msgid "Tiny"
msgstr "Miniaturowy"

#: ../dat/glade/new-random-map-dialog.ui.h:4
msgid "Make a New Random Map"
msgstr "Stwórz Nową Losową Mapę"

#: ../dat/glade/new-random-map-dialog.ui.h:5
#: ../dat/glade/editor/new-map-dialog.ui.h:14
#: ../dat/glade/editor/switch-sets-dialog.ui.h:3
#, fuzzy
msgid "Tile Size:"
msgstr "Rozmiar Kwadrtów:"

#: ../dat/glade/new-random-map-dialog.ui.h:6
#: ../dat/glade/editor/new-map-dialog.ui.h:9
#: ../dat/glade/editor/switch-sets-dialog.ui.h:4
msgid "Tile Set:"
msgstr "Zestaw Graficzny Mapy:"

#: ../dat/glade/new-random-map-dialog.ui.h:7
#: ../dat/glade/editor/new-map-dialog.ui.h:10
#: ../dat/glade/editor/switch-sets-dialog.ui.h:5
msgid "Shield Set:"
msgstr "Zestaw Graficzny Tarcz:"

#: ../dat/glade/new-random-map-dialog.ui.h:8
#: ../dat/glade/editor/new-map-dialog.ui.h:12
#: ../dat/glade/editor/switch-sets-dialog.ui.h:7
msgid "Army Set:"
msgstr "Zestaw Graficzny Armii:"

#: ../dat/glade/new-random-map-dialog.ui.h:9
#: ../dat/glade/editor/new-map-dialog.ui.h:11
#: ../dat/glade/editor/switch-sets-dialog.ui.h:6
msgid "City Set:"
msgstr "Zestaw Graficzny Miast:"

#: ../dat/glade/new-random-map-dialog.ui.h:10
#: ../dat/glade/editor/new-map-dialog.ui.h:6
msgid "Size:"
msgstr "Rozmiar:"

#: ../dat/glade/new-random-map-dialog.ui.h:11
#, fuzzy
msgid "Cities can produce allies"
msgstr "Miasta mogą produkować sojuszników"

#: ../dat/glade/new-random-map-dialog.ui.h:12
#: ../dat/glade/editor/new-map-dialog.ui.h:18
#: ../dat/glade/editor/tileset-window.ui.h:1
#: ../dat/tilesets/default/default.lwt.in.h:3
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:3
#: ../dat/tilesets/stark/stark.lwt.in.h:3
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:3
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:3
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:3
#: ../src/editor/tileset-window.cpp:86
msgid "Grass"
msgstr "Trawy"

#: ../dat/glade/new-random-map-dialog.ui.h:13
#: ../dat/glade/editor/new-map-dialog.ui.h:19
#: ../dat/glade/editor/tileset-window.ui.h:2
#: ../dat/tilesets/default/default.lwt.in.h:4
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:4
#: ../dat/tilesets/stark/stark.lwt.in.h:4
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:4
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:4
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:4
#: ../src/editor/tileset-window.cpp:87
msgid "Water"
msgstr "Woda"

#: ../dat/glade/new-random-map-dialog.ui.h:14
#: ../dat/glade/editor/new-map-dialog.ui.h:20
#: ../dat/glade/editor/tileset-window.ui.h:6
#: ../dat/tilesets/default/default.lwt.in.h:8
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:8
#: ../dat/tilesets/stark/stark.lwt.in.h:8
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:8
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:8
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:8
#: ../src/editor/tileset-window.cpp:91
msgid "Swamp"
msgstr "Bagna"

#: ../dat/glade/new-random-map-dialog.ui.h:15
#: ../dat/glade/editor/new-map-dialog.ui.h:21
#: ../dat/glade/editor/tileset-window.ui.h:3
#: ../dat/tilesets/default/default.lwt.in.h:5
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:5
#: ../dat/tilesets/stark/stark.lwt.in.h:5
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:5
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:5
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:5
#: ../src/editor/tileset-window.cpp:88
msgid "Forest"
msgstr "Lasy"

#: ../dat/glade/new-random-map-dialog.ui.h:16
#: ../dat/glade/editor/new-map-dialog.ui.h:22
#: ../dat/glade/editor/tileset-window.ui.h:4
#: ../dat/tilesets/default/default.lwt.in.h:6
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:6
#: ../dat/tilesets/stark/stark.lwt.in.h:6
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:6
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:6
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:6
#: ../src/editor/tileset-window.cpp:89
msgid "Hills"
msgstr "Wzgórza"

#: ../dat/glade/new-random-map-dialog.ui.h:17
#: ../dat/glade/editor/new-map-dialog.ui.h:23
#: ../dat/glade/editor/tileset-window.ui.h:5
#: ../dat/tilesets/default/default.lwt.in.h:7
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:7
#: ../dat/tilesets/stark/stark.lwt.in.h:7
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:7
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:7
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:7
#: ../src/editor/tileset-window.cpp:90
msgid "Mountains"
msgstr "Góry"

#: ../dat/glade/new-random-map-dialog.ui.h:19
#: ../dat/glade/editor/main-window.ui.h:28
#: ../src/editor/new-map-dialog.cpp:139
msgid "Random"
msgstr "Losowo"

#: ../dat/glade/new-random-map-dialog.ui.h:20
#: ../dat/glade/editor/new-map-dialog.ui.h:16
msgid "Temples"
msgstr "Świątynie"

#: ../dat/glade/new-random-map-dialog.ui.h:22
#: ../dat/glade/editor/new-map-dialog.ui.h:15
msgid "Signposts"
msgstr "Drogowskazy"

#: ../dat/glade/new-random-map-dialog.ui.h:23
msgid "Other Map Objects"
msgstr "Inne Objekty Mapy"

#: ../dat/glade/new-random-map-dialog.ui.h:24
#: ../dat/glade/editor/map-info-dialog.ui.h:4
#: ../dat/glade/editor/new-map-dialog.ui.h:25
#: ../dat/glade/editor/reward-editor-dialog.ui.h:5
msgid "Map"
msgstr "Mapa"

#: ../dat/glade/new-random-map-dialog.ui.h:26
#: ../dat/glade/editor/new-map-dialog.ui.h:27
msgid "Create Random Map"
msgstr "Stwórz Losową Mapę"

#: ../dat/glade/editor/armyset-info-dialog.ui.h:1
#: ../dat/glade/editor/tileset-info-dialog.ui.h:1
#: ../dat/glade/editor/cityset-info-dialog.ui.h:1
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:1
msgid "Edit Shieldset Info"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:4
#: ../dat/glade/editor/main-window.ui.h:23
msgid "Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:6
#: ../dat/glade/editor/tileset-info-dialog.ui.h:6
#: ../dat/glade/editor/cityset-info-dialog.ui.h:6
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:6
msgid "Directory:"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:7
#: ../dat/glade/editor/tileset-info-dialog.ui.h:7
#: ../dat/glade/editor/cityset-info-dialog.ui.h:7
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:7
#: ../src/gls/gls-client-tool.cpp:128 ../src/ghs/ghs-client-tool.cpp:93
msgid "Id:"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:8
#: ../dat/glade/editor/tileset-info-dialog.ui.h:8
#: ../dat/glade/editor/cityset-info-dialog.ui.h:8
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:8
msgid "Filename:"
msgstr "Nazwa Pliku:"

#: ../dat/glade/editor/armyset-info-dialog.ui.h:9
#: ../dat/glade/editor/tileset-info-dialog.ui.h:9
#: ../dat/glade/editor/cityset-info-dialog.ui.h:9
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:9
msgid "Description"
msgstr "Opis"

#: ../dat/glade/editor/armyset-info-dialog.ui.h:10
#: ../dat/glade/editor/tileset-info-dialog.ui.h:10
#: ../dat/glade/editor/cityset-info-dialog.ui.h:10
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:10
msgid "Copyright"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:11
#: ../dat/glade/editor/tileset-info-dialog.ui.h:11
#: ../dat/glade/editor/cityset-info-dialog.ui.h:11
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:11
msgid "License"
msgstr "Licencja"

#. init GUI stuff
#: ../dat/glade/editor/armyset-window.ui.h:1
#: ../src/editor/armyset-window.cpp:1963 ../src/editor/armyset-main.cpp:55
msgid "LordsAWar! Armyset Editor"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:2
#: ../dat/glade/editor/main-window.ui.h:2
#: ../dat/glade/editor/tileset-window.ui.h:9
#: ../dat/glade/editor/cityset-window.ui.h:2
#: ../dat/glade/editor/shieldset-window.ui.h:2
msgid "File"
msgstr "Plik"

#: ../dat/glade/editor/armyset-window.ui.h:3
msgid "New Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:4
msgid "Load Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:5
msgid "Save Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:6
#: ../dat/glade/editor/tileset-window.ui.h:13
#: ../dat/glade/editor/cityset-window.ui.h:6
#: ../dat/glade/editor/shieldset-window.ui.h:6
msgid "Save A Copy"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:7
msgid "Validate Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:9
#: ../dat/glade/editor/main-window.ui.h:15
#: ../dat/glade/editor/reward-list-dialog.ui.h:5
#: ../dat/glade/editor/tileset-window.ui.h:15
#: ../dat/glade/editor/cityset-window.ui.h:9
#: ../dat/glade/editor/shieldset-window.ui.h:9
msgid "Edit"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:10
msgid "Armyset Information"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:11
msgid "Edit Ship Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:12
msgid "Edit Hero Flag Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:13
msgid "Edit Bag of Items Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:16
#: ../dat/glade/editor/map-info-dialog.ui.h:6
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:7
#: ../dat/glade/editor/temple-editor-dialog.ui.h:7
msgid "Description:"
msgstr "Opis:"

#: ../dat/glade/editor/armyset-window.ui.h:17
msgid "White Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:18
msgid "Green Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:19
msgid "Yellow Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:20
msgid "Light Blue Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:21
msgid "Red Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:22
msgid "Dark Blue Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:23
msgid "Orange Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:24
msgid "Black Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:25
msgid "Neutral Picture:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:26
msgid "Basic"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:27
msgid "Turns:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:28
msgid "Cost:"
msgstr "Koszt:"

#: ../dat/glade/editor/armyset-window.ui.h:29
msgid "Upkeep:"
msgstr "Koszt turowy:"

#: ../dat/glade/editor/armyset-window.ui.h:30
msgid "Strength:"
msgstr "Siła:"

#: ../dat/glade/editor/armyset-window.ui.h:31
msgid "Max Moves:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:32
msgid "Defends Ruins?"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:33
msgid "Is Awardable?"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:34
msgid "New Cost:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:35
msgid "Sight:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:36
msgid "Exp Points:"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:37
msgid "Not A Hero"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:38
msgid "Female Hero"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:39
msgid "Male Hero"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:40
msgid "Travels faster in forests"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:41
msgid "Travels faster in marshland"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:42
msgid "Travels faster in hills"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:43
msgid "Travels faster in mountains"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:44
msgid "Can Fly"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:45
msgid "Movement Bonus"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:46
msgid "+1 Str in Open"
msgstr "+1 Siły na Otwartym"

#: ../dat/glade/editor/armyset-window.ui.h:47
msgid "+2 Str in Open"
msgstr "+2 Siły na Otwartym"

#: ../dat/glade/editor/armyset-window.ui.h:48
msgid "+1 Str in Forest"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:49
msgid "+1 Str in Hills"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:50
msgid "+1 Str in City"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:51
msgid "+2 Str in City"
msgstr "+2 Siły w Mieście"

#: ../dat/glade/editor/armyset-window.ui.h:52
msgid "+1 to Stack in Hills"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:53
msgid "Subtract All City Bonus"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:54
msgid "-1 Str to Enemy Stack"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:55
msgid "+1 Str to Stack"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:56
msgid "+2 Str to Stack"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:57
msgid "Subtract All Non-Hero Bonuses"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:58
msgid "Subtract all Hero Bonuses"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:59
msgid "Fighting Bonus"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:1
msgid "Edit City"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:5
#: ../dat/glade/editor/stack-editor-dialog.ui.h:5
msgid "Owner:"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:6
msgid "Capital"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:8
#: ../dat/glade/editor/reward-editor-dialog.ui.h:6
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:6
#: ../dat/glade/editor/signpost-editor-dialog.ui.h:5
#: ../dat/glade/editor/temple-editor-dialog.ui.h:6
msgid "Randomize"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:9
msgid "Income:"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:10
msgid "Burned down"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:1
msgid "Anywhere"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:2
#, fuzzy
#| msgid "Rename City"
msgid "On a City"
msgstr "Zmień Nazwę Miasta"

#: ../dat/glade/editor/itemlist-dialog.ui.h:3
#, fuzzy
#| msgid "Ruin"
msgid "On a Ruin"
msgstr "Ruiny"

#: ../dat/glade/editor/itemlist-dialog.ui.h:4
#, fuzzy
#| msgid "Ruins and Temples"
msgid "On a Temple"
msgstr "Ruiny i Świątynie"

#: ../dat/glade/editor/itemlist-dialog.ui.h:5
#, fuzzy
#| msgid "Signpost"
msgid "On a Signpost"
msgstr "Drogowskaz"

#: ../dat/glade/editor/itemlist-dialog.ui.h:6
msgid "On a Road"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:7
msgid "On a Port"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:8
msgid "On a Bridge"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:9
msgid "Item Editor"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:12
msgid "+1 to Hero's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:13
msgid "+2 to Hero's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:14
msgid "+3 to Hero's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:15
msgid "+1 to Stack's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:16
msgid "+2 to Stack's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:17
msgid "+3 to Stack's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:18
msgid "Stack Can Fly"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:19
msgid "Double Movement of Stack"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:20
msgid "+2 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:21
msgid "+3 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:22
msgid "+4 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:23
msgid "+5 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:24
msgid "Bonuses"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:25
msgid "Steals Gold from Enemy"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:26
msgid "Sinks Enemy Ships"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:27
msgid "Kills All Units of Giant Worms"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:28
msgid "Burns Bridge"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:29
msgid "Capture Ruin Keeper"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:30
msgid "Summon Monster"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:31
#, fuzzy
#| msgid "Rename City"
msgid "Disease City"
msgstr "Zmień Nazwę Miasta"

#: ../dat/glade/editor/itemlist-dialog.ui.h:32
#, fuzzy
#| msgid "Pick up"
msgid "Pick Up Bags"
msgstr "Podnieś"

#: ../dat/glade/editor/itemlist-dialog.ui.h:33
msgid "Add Movement Points"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:34
msgid "Raise Defenders in City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:35
#, fuzzy
#| msgid "Neutral Cities:"
msgid "Persuade Neutral City"
msgstr "Neutralne Miasta:"

#: ../dat/glade/editor/itemlist-dialog.ui.h:36
msgid "Teleport to City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:37
msgid "Number of Uses:"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:38
msgid "Uses"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:39
#: ../dat/glade/editor/reward-editor-dialog.ui.h:3
msgid "Item"
msgstr ""

#. init GUI stuff
#: ../dat/glade/editor/main-window.ui.h:1 ../src/editor/main-window.cpp:1880
#: ../src/editor/main.cpp:63
msgid "LordsAWar! Scenario Editor"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:3
#: ../dat/glade/editor/new-map-dialog.ui.h:5
msgid "New Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:4
msgid "New Map from Image"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:5
msgid "Load Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:6
msgid "Save Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:7
msgid "Save Map As"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:8
msgid "Import Map from Saved Game"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:9
msgid "Save a picture of the map."
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:10
msgid "Export Map As Image"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:11
msgid "Save a picture of the map showing just the terrain."
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:12
msgid "Export Terrain Map As Image"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:13
msgid "Validate"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:17
msgid "Map Info"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:19
msgid "Rewards"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:20
msgid "Smooth Screen"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:21
msgid "Smooth Entire Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:22
#: ../dat/glade/editor/switch-sets-dialog.ui.h:1
msgid "Switch Image Sets"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:24
#: ../dat/glade/editor/cityset-window.ui.h:30
#: ../dat/glade/editor/cityset-info-dialog.ui.h:4
msgid "Cityset"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:25
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:4
msgid "Shieldset"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:26
#: ../dat/glade/editor/tileset-info-dialog.ui.h:4
msgid "Tileset"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:27
msgid "Miniature Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:29
msgid "All Cities"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:30
msgid "Unnamed Cities"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:31
msgid "All Ruins"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:32
msgid "Unnamed Ruins"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:33
msgid "All Temples"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:34
msgid "Unnamed Temples"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:35
msgid "All Signs"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:36
msgid "Unnamed Signs"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:39
msgid "Toggle Tile Graphics"
msgstr ""

#: ../dat/glade/editor/map-info-dialog.ui.h:1
msgid "Edit Map Info"
msgstr ""

#: ../dat/glade/editor/map-info-dialog.ui.h:7
msgid "Copyright:"
msgstr ""

#: ../dat/glade/editor/map-info-dialog.ui.h:8
msgid "License:"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:7
msgid "Width:"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:8
msgid "Height:"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:13
msgid "Fill style:"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:24
msgid "   Cities"
msgstr ""

#: ../dat/glade/editor/switch-sets-dialog.ui.h:8
msgid "Image Sets"
msgstr ""

#: ../dat/glade/editor/players-dialog.ui.h:1
msgid "Edit Players"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:1
msgid "Edit Reward"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:4
#: ../src/gui/sage-dialog.cpp:198
msgid "Allies"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:7
msgid "Clear Item"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:8
msgid "Clear Ally Type"
msgstr ""

#. this is an x coordinate for a map point.
#: ../dat/glade/editor/reward-editor-dialog.ui.h:10
msgid "x:"
msgstr ""

#. this is a y coordinate for a map point.
#: ../dat/glade/editor/reward-editor-dialog.ui.h:12
msgid "y:"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:13
msgid "width:"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:14
msgid "height:"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:15
msgid "Hidden Ruin"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:16
msgid "Clear Hidden Ruin"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:17
msgid "Reward"
msgstr ""

#: ../dat/glade/editor/reward-list-dialog.ui.h:1
msgid "Edit Rewards"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:1
msgid "Edit Ruin"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:8
#: ../src/editor/players-dialog.cpp:56 ../src/gui/game-lobby-dialog.cpp:331
msgid "Type"
msgstr "Typ"

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:9
msgid "Keeper:"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:10
msgid "Clear Keeper"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:11
msgid "Is Hidden?"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:12
msgid "Seen By:"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:13
msgid "Pick From List"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:14
msgid "Clear Reward"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:15
msgid "New Reward:"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:16
msgid "Random Reward"
msgstr ""

#: ../dat/glade/editor/select-army-dialog.ui.h:1
msgid "Select Army"
msgstr ""

#: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:1
msgid "Select Hidden Ruin"
msgstr ""

#: ../dat/glade/editor/select-item-dialog.ui.h:1
msgid "Select Item"
msgstr ""

#: ../dat/glade/editor/select-reward-dialog.ui.h:1
msgid "Select Reward"
msgstr ""

#: ../dat/glade/editor/signpost-editor-dialog.ui.h:1
msgid "Edit Signpost"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:1
msgid "Edit Stack"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:6
msgid "is Fortified"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:7
#: ../dat/glade/editor/hero-editor-dialog.ui.h:1
msgid "Edit Hero Details"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:8
msgid "Copy"
msgstr ""

#: ../dat/glade/editor/temple-editor-dialog.ui.h:1
msgid "Edit Temple"
msgstr ""

#: ../dat/glade/editor/temple-editor-dialog.ui.h:4 ../src/maptile.cpp:213
#: ../src/gui/ruin-report-dialog.cpp:178 ../src/editor/main-window.cpp:1432
msgid "Temple"
msgstr "Świątynia"

#: ../dat/glade/editor/tile-preview-dialog.ui.h:1
#: ../dat/glade/editor/tileset-window.ui.h:26
msgid "Preview Tile"
msgstr ""

#: ../dat/glade/editor/tile-preview-dialog.ui.h:3
msgid "TileStyle Id:"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:1
msgid "Selector Editor"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:2
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3
msgid "Large"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:4
#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:2
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:5
#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:4
#: ../dat/glade/editor/image-editor-dialog.ui.h:4
msgid "Image:"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:5
#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:3
msgid "Shieldset:"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:6
#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:4
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:6
msgid "Preview"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:7
#: ../dat/glade/editor/tileset-window.ui.h:17
msgid "Army Unit Selector"
msgstr ""

#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:1
msgid "Flag Editor"
msgstr ""

#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:5
msgid "Stack Flags"
msgstr ""

#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1
msgid "Explosion Editor"
msgstr ""

#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2
msgid "Explosion"
msgstr ""

#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:1
#: ../dat/glade/editor/image-editor-dialog.ui.h:1
msgid "Change Image"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:7
#: ../src/editor/tileset-window.cpp:92
msgid "Void"
msgstr ""

#. init GUI stuff
#: ../dat/glade/editor/tileset-window.ui.h:8 ../src/editor/tileset-main.cpp:54
#: ../src/editor/tileset-window.cpp:1424
msgid "LordsAWar! Tileset Editor"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:10
msgid "New Tileset"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:11
msgid "Load Tileset"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:12
msgid "Save Tileset"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:16
msgid "Tileset info"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:18
msgid "Explosion Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:19
msgid "Roads Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:20
msgid "Bridges Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:21
msgid "Fog Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:22
msgid "Flag Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:23
msgid "Organize TileStyles"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:24
msgid "Smallmap Building Colours"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:28
msgid "Moves:"
msgstr "Ruchy:"

#: ../dat/glade/editor/tileset-window.ui.h:31
msgid "Smallmap Appearance:"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:32
msgid "Pattern:"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:33
msgid "First Colour:"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:34
msgid "Second Colour:"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:35
msgid "Third Colour:"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:36
msgid "Image File:"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:37
msgid "Tile Style"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:38
msgid "Tile Style Set"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:39
msgid "Tile Style Sets"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:40
msgid "Tile"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:1
msgid "Organize Tile Images"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:2
msgid "Categories"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:3
msgid "Selected Category"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:4
#: ../src/editor/tilestyle-organizer-dialog.cpp:202
msgid "Unsorted TileStyles"
msgstr ""

#: ../dat/glade/editor/hero-editor-dialog.ui.h:4
msgid "Male"
msgstr "Mężczyzna"

#: ../dat/glade/editor/hero-editor-dialog.ui.h:5
msgid "Female"
msgstr "Kobieta"

#: ../dat/glade/editor/hero-editor-dialog.ui.h:6
msgid "Edit Backpack"
msgstr ""

#: ../dat/glade/editor/backpack-editor-dialog.ui.h:1
msgid "Backpack Editor"
msgstr ""

#: ../dat/glade/editor/backpack-editor-dialog.ui.h:4
msgid "Remove item"
msgstr ""

#: ../dat/glade/editor/backpack-editor-dialog.ui.h:6
msgid "Add Item"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:1
msgid "Save changes?"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:2
msgid "Close without Saving"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:4
msgid "Save"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:5
msgid "Save changes before closing?"
msgstr ""

#: ../dat/glade/editor/tile-size-editor-dialog.ui.h:1
msgid "Change Tile Size?"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:1
msgid "Colours of Buildings on the Smallmap"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:2
msgid "Road Colour:"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:3
msgid "Ruin Colour:"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:4
msgid "Temple Colour:"
msgstr ""

#: ../dat/glade/editor/editor-recover-dialog.ui.h:1
msgid "Recover Session?"
msgstr ""

#: ../dat/glade/editor/editor-recover-dialog.ui.h:2
msgid "Disregard"
msgstr ""

#: ../dat/glade/editor/editor-recover-dialog.ui.h:3
msgid "Recover"
msgstr ""

#. init GUI stuff
#: ../dat/glade/editor/cityset-window.ui.h:1
#: ../src/editor/cityset-window.cpp:801 ../src/editor/cityset-main.cpp:55
msgid "LordsAWar! Cityset Editor"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:3
msgid "New Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:4
msgid "Load Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:5
msgid "Save Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:7
msgid "Validate Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:10
#: ../src/editor/cityset-window.cpp:468
msgid "Edit Cityset Information"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:12
#: ../dat/glade/editor/shieldset-window.ui.h:12
msgid "About"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:13
msgid "(9 pictures on a row)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:14
msgid "(8 pictures)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:15
msgid "(1 picture)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:16
msgid "(3 picture)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:17
msgid "(8 picture)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:18
msgid "Towers Picture:"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:19
msgid "Temple Picture:"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:20
msgid "Ruins Picture:"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:21
msgid "Signpost Picture:"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:22
msgid "Port Picture:"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:23
msgid "Razed Cities Picture:"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:24
msgid "Cities Picture:"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:25
msgid "Pictures"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:26
msgid "City:"
msgstr "Miasto:"

#: ../dat/glade/editor/cityset-window.ui.h:27
msgid "Ruin:"
msgstr "Ruiny:"

#: ../dat/glade/editor/cityset-window.ui.h:28
msgid "Temple:"
msgstr "Świątynia:"

#: ../dat/glade/editor/cityset-window.ui.h:29
msgid "Tile Widths"
msgstr ""

#. init GUI stuff
#: ../dat/glade/editor/shieldset-window.ui.h:1
#: ../src/editor/shieldset-main.cpp:55 ../src/editor/shieldset-window.cpp:725
msgid "LordsAWar! Shieldset Editor"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:3
msgid "New Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:4
msgid "Load Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:5
msgid "Save Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:7
msgid "Validate Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:10
#: ../src/editor/shieldset-window.cpp:426
msgid "Edit Shieldset Information"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:13
msgid "Small Picture:"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:14
msgid "Medium Picture:"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:15
msgid "Large Picture:"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:16
msgid "Player Colour:"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:17
msgid "Shield"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:1
msgid "Miniature Map Editor"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:2
msgid "Starting Point:"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:3
msgid "Finishing Point:"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:4
msgid "Choose Point..."
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:5
msgid "Clear"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:6
msgid "Build Road"
msgstr "Buduj Drogę"

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:7
msgid "Road Planner"
msgstr ""

#: ../dat/glade/editor/splash-window.ui.h:1 ../dat/lordsawar.desktop.in.in.h:1
msgid "LordsAWar!"
msgstr ""

#: ../dat/glade/editor/splash-window.ui.h:2
msgid "Please Wait..."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:1
#: ../dat/glade/game-button-box-large-screen.ui.h:1
#: ../dat/glade/game-button-box-netbook.ui.h:1
msgid "Move this stack along its path."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:2
#: ../dat/glade/game-button-box-large-screen.ui.h:2
#: ../dat/glade/game-button-box-netbook.ui.h:2
msgid "Select the next stack that can move."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:3
#: ../dat/glade/game-button-box-large-screen.ui.h:3
#: ../dat/glade/game-button-box-netbook.ui.h:3
msgid "Finish moving this stack."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:4
#: ../dat/glade/game-button-box-large-screen.ui.h:4
#: ../dat/glade/game-button-box-netbook.ui.h:4
msgid "Deselect this stack."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:5
#: ../dat/glade/game-button-box-large-screen.ui.h:5
#: ../dat/glade/game-button-box-netbook.ui.h:5
msgid "Center the map on this stack."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:7
#: ../dat/glade/game-button-box-large-screen.ui.h:7
#: ../dat/glade/game-button-box-netbook.ui.h:7
msgid "Put this stack in a defensive posture."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:8
#: ../dat/glade/game-button-box-large-screen.ui.h:8
#: ../dat/glade/game-button-box-netbook.ui.h:8
msgid "Search a temple or ruin."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:9
#: ../dat/glade/game-button-box-large-screen.ui.h:9
#: ../dat/glade/game-button-box-netbook.ui.h:9
msgid "Move all stacks along their routes."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:10
#: ../dat/glade/game-button-box-large-screen.ui.h:10
#: ../dat/glade/game-button-box-netbook.ui.h:10
#, fuzzy
#| msgid "End Turn"
msgid "End your turn."
msgstr "Zakończ Turę"

#: ../dat/glade/fighter.ui.h:1
msgid "██"
msgstr ""

#: ../dat/shield/default/default.lws.in.h:1
#: ../dat/citysets/default/default.lwc.in.h:1
#: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:1
#: ../dat/army/bigdefault/bigdefault.lwa.in.h:1
#: ../dat/army/default/default.lwa.in.h:1
#: ../dat/tilesets/default/default.lwt.in.h:1
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:1
#: ../src/gui/new-random-map-dialog.cpp:147
#: ../src/gui/new-random-map-dialog.cpp:267
#: ../src/gui/new-random-map-dialog.cpp:288
#: ../src/gui/new-random-map-dialog.cpp:308
#: ../src/editor/new-map-dialog.cpp:116 ../src/editor/new-map-dialog.cpp:310
#: ../src/editor/new-map-dialog.cpp:328 ../src/editor/new-map-dialog.cpp:346
#: ../src/editor/tileset-flag-editor-dialog.cpp:98
#: ../src/editor/tileset-selector-editor-dialog.cpp:126
msgid "Default"
msgstr "Standardowy"

#: ../dat/shield/default/default.lws.in.h:2
msgid "This is the default shieldset for LordsAWar!"
msgstr ""

#: ../dat/shield/dol/dol.lws.in.h:1 ../dat/citysets/dol/dol.lwc.in.h:1
#: ../dat/citysets/bigdol/bigdol.lwc.in.h:1
msgid "Dol"
msgstr ""

#: ../dat/shield/dol/dol.lws.in.h:2
msgid "This is the shieldset associated with the dol scenario."
msgstr ""

#: ../dat/shield/plain/plain.lws.in.h:1
msgid "Plain"
msgstr "Zwykły"

#: ../dat/shield/plain/plain.lws.in.h:2
msgid "This is a simple shieldset."
msgstr ""

#: ../dat/citysets/default/default.lwc.in.h:2
msgid "The default cityset of LordsAWar"
msgstr ""

#: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:2
msgid "The doublesized default cityset of LordsAWar"
msgstr ""

#: ../dat/citysets/dol/dol.lwc.in.h:2
msgid "The cityset that goes with the Dol scenario of LordsAWar"
msgstr ""

#: ../dat/citysets/bigdol/bigdol.lwc.in.h:2
msgid "A doublesized cityset that goes with the Dol scenario of LordsAWar"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:2
#: ../dat/army/default/default.lwa.in.h:2
msgid "The default armyset of LordsAWar! Initally created by Sune Theodorsen of Fata Morgana in 2007 specifically for this game."
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:3
#: ../dat/army/default/default.lwa.in.h:3
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:44
msgid "Scouts"
msgstr "Zwiadowcy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:4
#: ../dat/army/default/default.lwa.in.h:4
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:53
msgid "Light Inf."
msgstr "Lekka Piechota"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:5
#: ../dat/army/default/default.lwa.in.h:5
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:51
msgid "Orcish Mob"
msgstr "Wataha Orków"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:6
#: ../dat/army/default/default.lwa.in.h:6
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:45
msgid "Heavy Inf."
msgstr "Ciężka Piechota"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:7
#: ../dat/army/default/default.lwa.in.h:7
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:47
msgid "Pikemen"
msgstr "Pikinierzy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:8
#: ../dat/army/default/default.lwa.in.h:8
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:65
msgid "Archers"
msgstr "Łucznicy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:9
#: ../dat/army/default/default.lwa.in.h:9
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:60
msgid "Dwarves"
msgstr "Krasnoludy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:10
#: ../dat/army/default/default.lwa.in.h:10
msgid "Minotaurs"
msgstr "Minotaury"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:11
#: ../dat/army/default/default.lwa.in.h:11
msgid "Giants"
msgstr "Olbrzymy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:12
#: ../dat/army/default/default.lwa.in.h:12
msgid "Spiders"
msgstr "Pająki"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:13
#: ../dat/army/default/default.lwa.in.h:13
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:62
msgid "Light Cav."
msgstr "Lekka Kawaleria"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:14
#: ../dat/army/default/default.lwa.in.h:14
msgid "Wolfriders"
msgstr "Wilki"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:15
#: ../dat/army/default/default.lwa.in.h:15
#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:67
msgid "Heavy Cav."
msgstr "Ciężka Kawaleria"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:16
#: ../dat/army/default/default.lwa.in.h:16
msgid "Catapults"
msgstr "Katapulty"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:17
#: ../dat/army/default/default.lwa.in.h:17
msgid "Elephants"
msgstr "Słonie"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:18
#: ../dat/army/default/default.lwa.in.h:18
msgid "Giant Bats"
msgstr "Nietoperze Olbrzymy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:19
#: ../dat/army/default/default.lwa.in.h:19
msgid "Pegasi"
msgstr "Pegazy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:20
#: ../dat/army/default/default.lwa.in.h:20
msgid "Griffins"
msgstr "Gryfy"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:21
#: ../dat/army/default/default.lwa.in.h:21
msgid "Giant Worms"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:22
#: ../dat/army/default/default.lwa.in.h:22
msgid "Ghosts"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:23
#: ../dat/army/default/default.lwa.in.h:23
msgid "Wizards"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:24
#: ../dat/army/default/default.lwa.in.h:24
msgid "Unicorns"
msgstr "Jednorożce"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:25
#: ../dat/army/default/default.lwa.in.h:25
msgid "Elementals"
msgstr "Żywiołaki"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:26
#: ../dat/army/default/default.lwa.in.h:26
msgid "Devils"
msgstr "Diabły"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:27
#: ../dat/army/default/default.lwa.in.h:27
msgid "Demons"
msgstr "Demony"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:28
#: ../dat/army/default/default.lwa.in.h:28
msgid "Archons"
msgstr "Archonci"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:29
#: ../dat/army/default/default.lwa.in.h:29
msgid "Dragons"
msgstr "Smoki"

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:30
#: ../dat/army/default/default.lwa.in.h:30
msgid "hero"
msgstr "Bohater"

#: ../dat/tilesets/default/default.lwt.in.h:2
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:2
msgid "A tileset made by David Baumgart for LordsAWar"
msgstr ""

#: ../dat/tilesets/stark/stark.lwt.in.h:1
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:1
msgid "Stark"
msgstr ""

#: ../dat/tilesets/stark/stark.lwt.in.h:2
msgid "A stark and simple tileset"
msgstr ""

#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:2
msgid "The doublesized stark tileset"
msgstr ""

#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:1
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:1
msgid "Wesnoth"
msgstr ""

#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:2
msgid "A tileset based on Wesnoth tileset"
msgstr ""

#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:2
msgid "The doublesized tileset based on Wesnoth tileset"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:1
#: ../dat/various/items/items.xml.in.h:1
msgid "Shield of Courage"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:2
#: ../dat/various/items/items.xml.in.h:2
msgid "Troll Helm"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:3
#: ../dat/various/items/items.xml.in.h:3
msgid "Icesword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:4
#: ../dat/various/items/items.xml.in.h:4
msgid "Armour of Gods"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:5
#: ../dat/various/items/items.xml.in.h:5
msgid "Crimson Banner"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:6
#: ../dat/various/items/items.xml.in.h:6
msgid "Crown of Loriel"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:7
#: ../dat/various/items/items.xml.in.h:7
msgid "Ring of Power"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:8
#: ../dat/various/items/items.xml.in.h:8
msgid "Horn of Ages"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:9
#: ../dat/various/items/items.xml.in.h:9
msgid "Staff of Ruling"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:10
#: ../dat/various/items/items.xml.in.h:10
msgid "Wings of Flying"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:11
#: ../dat/various/items/items.xml.in.h:11
msgid "Wand of Flight"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:12
#: ../dat/various/items/items.xml.in.h:12
msgid "Ring of Travel"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:13
#: ../dat/various/items/items.xml.in.h:13
msgid "Phantom Steed"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:14
#: ../dat/various/items/items.xml.in.h:14
msgid "Staff of Movement"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:15
#: ../dat/various/items/items.xml.in.h:15
msgid "Darksword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:16
#: ../dat/various/items/items.xml.in.h:16
msgid "Beserker Helm"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:17
#: ../dat/various/items/items.xml.in.h:17
msgid "Bow of Eldros"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:18
#: ../dat/various/items/items.xml.in.h:18
msgid "Sceptre of Loriel"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:19
#: ../dat/various/items/items.xml.in.h:19
msgid "Magic Carpet"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:20
#: ../dat/various/items/items.xml.in.h:20
msgid "Cup of Haste"
msgstr "Puchar Pośpiechu"

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:21
#: ../dat/various/items/items.xml.in.h:21
msgid "Boots of Speed"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:22
#: ../dat/various/items/items.xml.in.h:22
msgid "Eldros's Pouch"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:23
#: ../dat/various/items/items.xml.in.h:23
msgid "Spear of Ank"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:24
#: ../dat/various/items/items.xml.in.h:24
msgid "Lock of Safety"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:25
#: ../dat/various/items/items.xml.in.h:25
msgid "Horn of Siege"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:26
#: ../dat/various/items/items.xml.in.h:26
msgid "Staff of Might"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:27
#: ../dat/various/items/items.xml.in.h:27
msgid "Wings of the Eagle"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:28
#: ../dat/various/items/items.xml.in.h:28
msgid "Everful Purse"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:29
#: ../dat/various/items/items.xml.in.h:29
msgid "Okradon's Pouch"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:30
#: ../dat/various/items/items.xml.in.h:30
msgid "Firesword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:31
#: ../dat/various/items/items.xml.in.h:31
msgid "Sword of Death"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:32
#: ../dat/various/items/items.xml.in.h:32
msgid "Chimes of Safety"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:33
#: ../dat/various/items/items.xml.in.h:33
msgid "Lightsword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:34
#: ../dat/various/items/items.xml.in.h:34
msgid "Orb of Loriel"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:35
#: ../dat/various/items/items.xml.in.h:35
msgid "Witch's Broom"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:36
#: ../dat/various/items/items.xml.in.h:36
msgid "Silver Purse"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:37
#: ../dat/various/items/items.xml.in.h:37
msgid "Tome of War"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:38
#: ../dat/various/items/items.xml.in.h:38
msgid "Horn of Plenty"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:39
msgid "Carthage"
msgstr "Kartagina"

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:40
msgid "Hannibal"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:41
msgid "Rome"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:42
msgid "Neutral"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:43
msgid "Roma"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:46
msgid "Taras"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:48
msgid "Gades"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:49
msgid "New Carthage"
msgstr "Nowa Kartagina"

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:50
msgid "Numantia"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:52
msgid "Saguntum"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:54
msgid "Capua"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:55
msgid "Syracuse"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:56
msgid "Ausculum"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:57
msgid "Croton"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:58
msgid "Clusium"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:59
msgid "Lilybaeum"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:61
msgid "Lixus"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:63
msgid "Carales"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:64
msgid "Hadrumentum"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:66
msgid "Placentia"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:68
msgid "Massillia"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:69
msgid "Leptis"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:70
msgid "Tarraco"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:71
msgid "Messana"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:72
msgid "Gegovia"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:73
msgid "Olisippo"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:74
msgid "Temple of Io"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:75
msgid "Temple of Belisama"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:76
msgid "Temple of Apollo"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:77
msgid "Temple of Jupiter"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:78 ../dat/ruinnames.xml.in.h:18
msgid "Dark Tower"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:79 ../dat/ruinnames.xml.in.h:30
msgid "Abandoned Town"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:80
msgid "The Sibyl's Cave"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:81
msgid "Defender's Helmet"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:82
msgid "Scroll of Waterwalking"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:83
msgid "Shield of Parrying"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:84
msgid "Field Plate"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:85
msgid "Healthy Cloak"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:86
msgid "Ring of Endurance"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:87
msgid "Enchanted Dagger"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:88
msgid "Enchanted Sword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:89
msgid "Enchanted Axe"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:90
msgid "Defense Rapier"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:91
msgid "Skull Crusher"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:92
msgid "Orcish Dagger"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:93
msgid "Orcish Sword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:94
msgid "Magic Spear"
msgstr "Magiczna Włócznia"

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:95
msgid "Enchanted Greatsword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:96
msgid "Orcish Greatsword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:97
msgid "Everburning Torch"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:98
msgid "Dwarven Hammer"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:99
msgid "Berserker Axe"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:100
msgid "Elven Sword"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:101
msgid "Power Halberd"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:102
msgid "Baneblade"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:103
msgid "Thrakil's Battleaxe"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:104
msgid "Trident of the Seas"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:105
msgid "Flaming Death"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:106
msgid "Morningstar"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:107
msgid "Sword of the Avatar"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:108
msgid "Studded Armour"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:109
msgid "Ranger Vest"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:110
msgid "Wall Aegis"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:111
msgid "Golden Shield"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:112
msgid "Silver Cap"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:113
msgid "Ruby Ring"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:114
msgid "Golden Mask"
msgstr "Złota Maska"

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:115
msgid "Crystal Rose"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:116
msgid "Moon Blade"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:117
msgid "Mace of the Zealot"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:118
msgid "Tyrill lies to the southwest"
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:119 ../dat/signposts.xml.in.h:4
msgid "Here lies a foolish warrior."
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:120
msgid "Here in 255 BCE Marcus Atilius Regulus was defeated."
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:121
msgid "Here in 279 BCE Pyrrhus won a \"Pyrrhic\" victory."
msgstr ""

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:122
msgid "The Second Punic War"
msgstr "Druga Wojna Punicka"

#: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:123
msgid "Carthage has lost her dominance on the sea and you, Hannibal, are convinced that the only hope of avoiding the destruction of your city is to move to the attack - through Spain and across the Alps."
msgstr "Kartagina straciła swą dominację na morzu i ty, Hannibalu, jesteś przekonany, że jedyną nadzieją na uniknięcie rozpadu twojego miasta jest przejście do ataku - przez Hiszpanię i Alpy."

#: ../src/GameScenario.cpp:344
msgid "Northwestern map"
msgstr ""

#: ../src/GameScenario.cpp:347
msgid "Northern map"
msgstr ""

#: ../src/GameScenario.cpp:350
msgid "Northeastern map"
msgstr ""

#: ../src/GameScenario.cpp:353
msgid "Western map"
msgstr ""

#: ../src/GameScenario.cpp:356
msgid "Central map"
msgstr ""

#: ../src/GameScenario.cpp:359
msgid "Eastern map"
msgstr ""

#: ../src/GameScenario.cpp:362
msgid "Southwestern map"
msgstr ""

#: ../src/GameScenario.cpp:365
msgid "Southern map"
msgstr ""

#: ../src/GameScenario.cpp:368
msgid "Southeastern map"
msgstr ""

#: ../src/GameScenario.cpp:939
msgid "There must be at least 2 players in the scenario."
msgstr ""

#: ../src/GameScenario.cpp:943
msgid "There must be at least 2 cities in the scenario."
msgstr ""

#: ../src/GameScenario.cpp:954
msgid "The player called `%1' lacks a starting city."
msgstr ""

#: ../src/GameScenario.cpp:970
msgid "There is %1 unnamed city"
msgid_plural "There are %1 unnamed cities"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:984
msgid "There is %1 unnamed ruin"
msgid_plural "There are %1 unnamed ruins"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:998
msgid "There is %1 unnamed temple"
msgid_plural "There are %1 unnamed temples"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:1012
msgid "There is %1 neutral stack not in a city"
msgid_plural "There are %1 neutral stacks not in cities"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:1018
msgid "Not all cities are reachable by a non-flying unit."
msgstr ""

#: ../src/QKillHero.cpp:106
msgid "You're still searching for him..."
msgstr ""

#: ../src/QKillHero.cpp:107
msgid "Seen lately near ("
msgstr ""

#: ../src/QKillHero.cpp:115
msgid "You have slain the wicked hero %1."
msgstr ""

#: ../src/QKillHero.cpp:120
msgid "You could not slay the wicked hero %1."
msgstr ""

#: ../src/QKillHero.cpp:122
msgid "The hero was slain by someone else!"
msgstr ""

#: ../src/QKillHero.cpp:128
msgid "Kill the hero named %1, servant of player %2."
msgstr ""

#: ../src/QEnemyArmytype.cpp:114
msgid "You have not killed a unit of enemy %1 yet."
msgstr ""

#: ../src/QEnemyArmytype.cpp:122
msgid "You have killed a unit of enemy %1."
msgstr ""

#: ../src/QEnemyArmytype.cpp:123 ../src/QPillageGold.cpp:77
#: ../src/QEnemyArmies.cpp:127
msgid "Well done!"
msgstr ""

#: ../src/QEnemyArmytype.cpp:136
msgid "You must destroy a unit of enemy %1."
msgstr ""

#: ../src/playerlist.cpp:317
msgid "Statesman"
msgstr ""

#: ../src/playerlist.cpp:319
msgid "Diplomat"
msgstr ""

#: ../src/playerlist.cpp:321
msgid "Pragmatist"
msgstr ""

#: ../src/playerlist.cpp:323
msgid "Politician"
msgstr ""

#: ../src/playerlist.cpp:325
msgid "Deceiver"
msgstr ""

#: ../src/playerlist.cpp:327
msgid "Scoundrel"
msgstr ""

#: ../src/playerlist.cpp:329
msgid "Turncoat"
msgstr ""

#: ../src/playerlist.cpp:331
msgid "Running Dog"
msgstr ""

#: ../src/playerlist.cpp:332 ../src/gui/hero-dialog.cpp:221
#: ../src/gui/report-dialog.cpp:364
msgid "unknown"
msgstr ""

#: ../src/QPillageGold.cpp:71
msgid "You have already stolen %1 gold pieces."
msgstr ""

#: ../src/QPillageGold.cpp:76
msgid "You have managed to sack and pillage %1 gold."
msgstr ""

#: ../src/QPillageGold.cpp:87
msgid "You shall sack and pillage %1 gold from thy mighty foes."
msgstr ""

#: ../src/QCityOccupy.cpp:88 ../src/QCityRaze.cpp:87 ../src/QCitySack.cpp:87
msgid "You aren't afraid of doing it, are you?"
msgstr ""

#: ../src/QCityOccupy.cpp:93
msgid "The priests thank you for occupying this evil place."
msgstr ""

#: ../src/QCityOccupy.cpp:101
msgid "The occupation of city \"%1\" could not be accomplished."
msgstr ""

#: ../src/QCityOccupy.cpp:119
msgid "You must take over the city \"%1\" and occupy it."
msgstr ""

#. note to translators: whether a ruin has been searched
#: ../src/game.cpp:835
msgid "Explored"
msgstr ""

#. note to translators: whether a ruin has been searched
#: ../src/game.cpp:838
msgid "Unexplored"
msgstr ""

#: ../src/Configuration.cpp:204
msgid "Configuration file has wrong version, we want "
msgstr ""

#: ../src/Configuration.cpp:206
msgid "Configuration file offers "
msgstr ""

#: ../src/MapGenerator.cpp:176
msgid "flattening plains..."
msgstr ""

#: ../src/MapGenerator.cpp:179
msgid "raining water..."
msgstr ""

#: ../src/MapGenerator.cpp:186
msgid "raising hills..."
msgstr ""

#: ../src/MapGenerator.cpp:189
msgid "raising mountains..."
msgstr ""

#: ../src/MapGenerator.cpp:195
msgid "planting forests..."
msgstr ""

#: ../src/MapGenerator.cpp:198
msgid "watering swamps..."
msgstr ""

#: ../src/MapGenerator.cpp:201
msgid "normalizing terrain..."
msgstr ""

#: ../src/MapGenerator.cpp:206
msgid "building cities..."
msgstr ""

#: ../src/MapGenerator.cpp:212 ../src/MapGenerator.cpp:1686
#: ../src/MapGenerator.cpp:1700
msgid "paving roads..."
msgstr ""

#: ../src/MapGenerator.cpp:218
msgid "ruining ruins..."
msgstr ""

#: ../src/MapGenerator.cpp:221
msgid "spawning temples..."
msgstr ""

#: ../src/MapGenerator.cpp:226
msgid "building bridges..."
msgstr ""

#: ../src/MapGenerator.cpp:230
msgid "raising signs..."
msgstr ""

#: ../src/MapGenerator.cpp:371
msgid "paving bridges..."
msgstr ""

#: ../src/QEnemyArmies.cpp:121
msgid "You have killed %1 so far."
msgstr ""

#: ../src/QEnemyArmies.cpp:126
msgid "You have managed to slaughter %1 armies."
msgstr ""

#: ../src/QEnemyArmies.cpp:137
msgid "You shall slaughter %1 armies of the treacherous %2."
msgstr ""

#. Initially give the first hero the player's standard.
#: ../src/player.cpp:2617
msgid "%1 Standard"
msgstr ""

#: ../src/player.cpp:2711
msgid "Peace negotiated with %1."
msgstr ""

#: ../src/player.cpp:2719
msgid "War declared with %1."
msgstr ""

#: ../src/player.cpp:4985
msgid "old map"
msgstr ""

#: ../src/maptile.cpp:207 ../src/maptile.cpp:223
msgid "None"
msgstr ""

#: ../src/maptile.cpp:217
msgid "Road"
msgstr ""

#: ../src/maptile.cpp:219
msgid "Port"
msgstr ""

#: ../src/maptile.cpp:221
msgid "Bridge"
msgstr ""

#: ../src/ruin.cpp:31
msgid " is inhabited by monsters and full of treasure!"
msgstr "jest zamieszkana przez potwory, jest też tu takęze wiele skarbów!"

#: ../src/reward.cpp:440
msgid "%1 Gold Piece"
msgid_plural "%1 Gold Pieces"
msgstr[0] ""
msgstr[1] ""

#: ../src/reward.cpp:448
msgid "Allies: %1 x %2"
msgstr ""

#: ../src/reward.cpp:456
msgid "Item: %1"
msgstr ""

#: ../src/reward.cpp:463
msgid "Site: %1"
msgstr ""

#: ../src/reward.cpp:469
msgid "Map: %1,%2 %3x%4"
msgstr ""

#: ../src/QCityRaze.cpp:92
msgid "The priests thank you for razing this evil place."
msgstr ""

#: ../src/QCityRaze.cpp:99
msgid "The razing of city \"%1\" could not be accomplished."
msgstr ""

#: ../src/QCityRaze.cpp:118
msgid "You must conquer the city \"%1\" and burn it to the ground."
msgstr ""

#: ../src/temple.cpp:31
msgid " can bless your armies or give you quests."
msgstr ""

#: ../src/gui/city-window.cpp:169
msgid "Capital city of %1"
msgstr "%1 - Stolica"

#: ../src/gui/city-window.cpp:174
msgid "Defence: %1"
msgstr "Obrona: %1"

#: ../src/gui/city-window.cpp:176
msgid "Income: %1"
msgstr "Przychód: %1"

#: ../src/gui/city-window.cpp:276 ../src/gui/buy-production-dialog.cpp:170
msgid "No production"
msgstr "Brak produkcji"

#. note to translators: %1/%2 is the no. of steps completed out of the
#. total no. of steps in the production
#: ../src/gui/city-window.cpp:290 ../src/gui/army-info-tip.cpp:146
#: ../src/gui/army-info-tip.cpp:209
msgid "Time: %1"
msgstr "Czas: %1"

#. note to translators: %1 is ranged strength
#. note to translators: %1 is melee strength
#. note to translators: %1 is melee strength, %2 is ranged strength
#: ../src/gui/city-window.cpp:292 ../src/gui/army-info-tip.cpp:76
#: ../src/gui/army-info-tip.cpp:140 ../src/gui/army-info-tip.cpp:203
#: ../src/gui/buy-production-dialog.cpp:184 ../src/gui/hero-dialog.cpp:449
#: ../src/gui/army-gains-level-dialog.cpp:75
#: ../src/editor/select-army-dialog.cpp:184
msgid "Strength: %1"
msgstr "Siła: %1"

#. note to translators: %1 is total moves
#: ../src/gui/city-window.cpp:297 ../src/gui/army-info-tip.cpp:144
#: ../src/gui/buy-production-dialog.cpp:190
#: ../src/gui/army-gains-level-dialog.cpp:71
#: ../src/editor/select-army-dialog.cpp:186
msgid "Moves: %1"
msgstr "Ruchy: %1"

#. fill in second column
#: ../src/gui/city-window.cpp:299 ../src/gui/army-info-tip.cpp:148
#: ../src/gui/army-info-tip.cpp:211 ../src/gui/buy-production-dialog.cpp:188
msgid "Cost: %1"
msgstr "Koszt: %1"

#: ../src/gui/city-window.cpp:301 ../src/gui/destination-dialog.cpp:246
msgid "%1t"
msgstr ""

#: ../src/gui/city-window.cpp:306
msgid ", then to %1"
msgstr ""

#: ../src/gui/city-window.cpp:462
msgid "Rename City"
msgstr "Zmień Nazwę Miasta"

#: ../src/gui/city-window.cpp:470
msgid "Type the new name for this city:"
msgstr ""

#: ../src/gui/city-window.cpp:508
msgid "Raze City"
msgstr ""

#: ../src/gui/city-window.cpp:514
msgid "Are you sure that you want to raze %1?"
msgstr "Jesteś pewien, że chcesz zniszczyć %1?"

#: ../src/gui/city-window.cpp:517
msgid "You won't be popular!"
msgstr "Stracisz na popularności!"

#: ../src/gui/preferences-dialog.cpp:76
#, fuzzy
msgid "Observe"
msgstr "Obserwuj"

#. *
#. * if we're turning this player into a human,
#. * then we desensitize the associated checkbutton
#. * otherwise, we presume that we want to observe it
#.
#: ../src/gui/preferences-dialog.cpp:82 ../src/gui/preferences-dialog.cpp:159
#: ../src/gui/preferences-dialog.cpp:211 ../src/gui/preferences-dialog.cpp:225
msgid "Human"
msgstr "Człowiek"

#: ../src/gui/preferences-dialog.cpp:83
msgid "Computer"
msgstr "Komputer"

#: ../src/gui/preferences-dialog.cpp:85
msgid "Networked"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:56
#: ../src/gui/quest-assigned-dialog.cpp:54
#: ../src/gui/quest-report-dialog.cpp:107
msgid "Quest for %1"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:61
msgid "%1 completed the quest!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:77
msgid "You have been rewarded with %1 gold piece."
msgid_plural "You have been rewarded with %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/quest-completed-dialog.cpp:85
msgid "You have been rewarded with %1 ally."
msgid_plural "You have been rewarded with %1 allies."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/quest-completed-dialog.cpp:105
#: ../src/gui/ruin-rewarded-dialog.cpp:89
msgid "where powerful allies can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:109
#: ../src/gui/ruin-rewarded-dialog.cpp:93
msgid "where the %1 can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:113
#: ../src/gui/ruin-rewarded-dialog.cpp:96
msgid "where a map can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:115
#: ../src/gui/ruin-rewarded-dialog.cpp:98
msgid "where nothing can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:117
#: ../src/gui/ruin-rewarded-dialog.cpp:100
msgid "where gold can be found!"
msgstr ""

#. this one shouldn't happen
#: ../src/gui/quest-completed-dialog.cpp:119
#: ../src/gui/ruin-rewarded-dialog.cpp:102
msgid "where something important can be found!"
msgstr ""

#: ../src/gui/triumphs-dialog.cpp:109
msgid "%1 hero earned fates worthy of legend!"
msgid_plural "%1 heroes earned fates worthy of legend!"
msgstr[0] "%1 bohater stał się legendą!"
msgstr[1] "%1 bohaterów stało się legendą!"
msgstr[2] "%1 bohaterów stało się legendą!"

#: ../src/gui/triumphs-dialog.cpp:114
msgid "%1 so-called hero slaughtered without mercy!"
msgid_plural "%1 so-called heroes slaughtered without mercy!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:141
msgid "%1 navy not currently in service!"
msgid_plural "%1 navies not currently in service!"
msgstr[0] "%1 flota wojenna przestała istnieć!"
msgstr[1] "%1 floty wojenne przestały istnieć!"
msgstr[2] "%1 flot wojennych przestało istnieć!"

#: ../src/gui/triumphs-dialog.cpp:145
msgid "%1 navy rests with the fishes!"
msgid_plural "%1 navies rest with the fishes!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:159
msgid "%1 army died to ensure final victory!"
msgid_plural "%1 armies died to ensure final victory!"
msgstr[0] "%1 armia została rozbita aby zapewnić ostateczne zwycięstwo!"
msgstr[1] "%1 armie zostały rozbite aby zapewnić ostateczne zwycięstwo!"
msgstr[2] "%1 armii zostało rozbitych aby zapewnić ostateczne zwycięstwo!"

#: ../src/gui/triumphs-dialog.cpp:163
msgid "%1 army smote like sheep!"
msgid_plural "%1 armies smote like sheep!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:178
msgid "%1 unnatural creature returned from whence it came!"
msgid_plural "%1 unnatural creatures returned from whence they came!"
msgstr[0] "%1 nienaturalne stworzenie zostało odesłane tam, skąd przybyło!"
msgstr[1] "%1 nienaturalne stworzenia zostały odesłane tam, skąd przybyły!"
msgstr[2] "%1 nienaturalnych stworzeń zostało odesłanych tam, skąd przybyło!"

#: ../src/gui/triumphs-dialog.cpp:182
msgid "%1 unnatural creature dispatched!"
msgid_plural "%1 unnatural creatures dispatched!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:207
#, fuzzy
msgid "%1 standard betrayed by it's guardian!"
msgid_plural "%1 standards betrayed by it's guardian!"
msgstr[0] "%1 sztandar został zdradzony przez swego obrońcę!"
msgstr[1] "%1 sztandary zostały zdradzone przez swoich obrońców!"
msgstr[2] "%1 sztandarów zostałó zdradzonych przez swych obrońców!"

#: ../src/gui/triumphs-dialog.cpp:212
msgid "%1 standard wrested from a vanquished foe!"
msgid_plural "%1 standards wrested from a vanquished foe!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/error-utils.cpp:31
msgid "Fatal error"
msgstr "Błąd krytyczny"

#. note to translators: %1 is remaining moves, %2 is total moves
#: ../src/gui/army-info-tip.cpp:81 ../src/gui/hero-dialog.cpp:453
msgid "Moves: %1/%2"
msgstr "Punkty Ruchu: %1/%2"

#: ../src/gui/army-info-tip.cpp:84 ../src/gui/buy-production-dialog.cpp:192
#: ../src/gui/hero-dialog.cpp:456 ../src/editor/select-army-dialog.cpp:190
msgid "Upkeep: %1"
msgstr "Koszt Turowy: %1"

#. note to translators: %1 is remaining moves, %2 is total moves
#: ../src/gui/army-info-tip.cpp:207
msgid "Movement: %1"
msgstr ""

#: ../src/gui/buy-production-dialog.cpp:181
msgid "Duration: %1"
msgstr "Czas: %1"

#: ../src/gui/quest-assigned-dialog.cpp:61
msgid "This hero already has a quest."
msgstr ""

#: ../src/gui/history-report-dialog.cpp:116
#: ../src/gui/history-report-dialog.cpp:122
#: ../src/gui/history-report-dialog.cpp:127
#: ../src/gui/history-report-dialog.cpp:132
#: ../src/editor/city-editor-dialog.cpp:47
msgid "Turns"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:122
msgid "Explored Ruins"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:127
msgid "Gold Pieces"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:132
msgid "Score"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:403
msgid "City History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:406
msgid "Ruin History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:409
msgid "Event History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:412
msgid "Gold History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:415
msgid "Winner History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:454
msgid "On turn %1 you have %2 gold piece!"
msgid_plural "On turn %1 you have %2 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:457
msgid "On turn %1 you had %2 gold piece!"
msgid_plural "On turn %1 you had %2 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:475
msgid "On turn %1 you have %2 city!"
msgid_plural "On turn %1 you have %2 cities!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:478
msgid "On turn %1 you had %2 city!"
msgid_plural "On turn %1 you had %2 cities!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:496
#: ../src/gui/history-report-dialog.cpp:499
msgid "By turn %1 you explored %2 ruin!"
msgid_plural "By turn %1 you explored %2 ruins!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:522
msgid "On turn %1 you are coming %2!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:524
msgid "On turn %1 you were coming %2!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:553
msgid "%1 %2 finds a sage!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:561
msgid "%1 %2 emerges in %3"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:569
msgid "%1 %2 begins a quest!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:577
msgid "%1 %2 finishes a quest!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:585
msgid "%1 %2 is killed in %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:593
msgid "%1 %2 is killed in battle!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:601
msgid "%1 %2 is killed while searching!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:609
msgid "%1 %2 conquers %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:615
msgid "%1 %2 utterly vanquished!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:624
msgid "%1 %2 at peace with %3 %4!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:635
msgid "%1 %2 at war with %3 %4!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:646
msgid "%1 Treachery on %2 %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:655
msgid "%1 %2 finds allies!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:664
msgid "%1 %2 explores %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:675
msgid "%1 %2 uses the %3 against %4 %5!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:680
msgid "%1 %2 uses the %3!"
msgstr ""

#: ../src/gui/sage-dialog.cpp:66 ../src/gui/ruin-rewarded-dialog.cpp:57
msgid "A Sage!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:125 ../src/editor/players-dialog.cpp:58
#: ../src/editor/city-editor-dialog.cpp:132
#: ../src/editor/stack-editor-dialog.cpp:119
#: ../src/editor/backpack-editor-dialog.cpp:57
#: ../src/gui/game-lobby-dialog.cpp:330
msgid "Name"
msgstr "Nazwa"

#: ../src/gui/hero-dialog.cpp:126 ../src/editor/backpack-editor-dialog.cpp:58
msgid "Attributes"
msgstr "Atrybuty"

#: ../src/gui/hero-dialog.cpp:127
msgid "Status"
msgstr "Status"

#: ../src/gui/hero-dialog.cpp:157
msgid "%1 finds a sage!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:164
msgid "%1 emerges in %2!"
msgstr "%1 dołączył w %2!"

#: ../src/gui/hero-dialog.cpp:172
msgid "%1 begins a quest!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:179
msgid "%1 finishes a quest!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:186
msgid "%1 is killed in %2!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:194
msgid "%1 is killed in battle!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:201
msgid "%1 is killed while searching!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:209
msgid "%1 conquers %2!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:217
msgid "%1 finds allies!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:304 ../src/gui/hero-dialog.cpp:378
#: ../src/gui/hero-dialog.cpp:399
msgid "In backpack"
msgstr "W plecaku"

#: ../src/gui/hero-dialog.cpp:324 ../src/gui/hero-dialog.cpp:401
msgid "On the ground"
msgstr ""

#: ../src/gui/hero-dialog.cpp:421
msgid "Battle: %1"
msgstr "Bitwy: %1"

#: ../src/gui/hero-dialog.cpp:438
#, fuzzy
msgid "Command: %1"
msgstr "Dowództwo: %1"

#: ../src/gui/hero-dialog.cpp:440
msgid "Level: %1"
msgstr "Poziom: %1"

#: ../src/gui/hero-dialog.cpp:442
msgid "Experience: %1"
msgstr "Doświadczenie: %1"

#. prompt to save the turn file!
#: ../src/gui/game-window.cpp:776
msgid "Save your Turn file and mail it back"
msgstr ""

#: ../src/gui/game-window.cpp:779
msgid "LordsAWar Turn files (*.trn)"
msgstr ""

#: ../src/gui/game-window.cpp:982 ../src/gui/splash-window.cpp:181
msgid "Choose Game to Load"
msgstr "Wybierz Grę do Wczytania"

#: ../src/gui/game-window.cpp:984 ../src/gui/game-window.cpp:1029
#: ../src/gui/driver.cpp:1072 ../src/gui/splash-window.cpp:183
#: ../src/editor/main-window.cpp:1759
msgid "LordsAWar Saved Games (*.sav)"
msgstr ""

#: ../src/gui/game-window.cpp:1019
msgid "Game was not saved!"
msgstr ""

#: ../src/gui/game-window.cpp:1026 ../src/editor/main-window.cpp:866
#: ../src/editor/main-window.cpp:895 ../src/editor/main-window.cpp:924
msgid "Choose a Name"
msgstr "Wybierz Nazwę"

#: ../src/gui/game-window.cpp:1052
msgid "Error saving game!"
msgstr ""

#: ../src/gui/game-window.cpp:1163 ../src/gui/driver.cpp:662
#: ../src/gui/driver.cpp:882 ../src/gui/driver.cpp:1040
#: ../src/gui/driver.cpp:1058
msgid "Corrupted saved game file."
msgstr ""

#: ../src/gui/game-window.cpp:1180 ../src/gui/driver.cpp:947
msgid "Can't load networked game from file."
msgstr ""

#: ../src/gui/game-window.cpp:1243
msgid "Change the message on this sign:"
msgstr ""

#: ../src/gui/game-window.cpp:1299
msgid "Are you sure you want to disband this group?"
msgstr "Jesteś pewien, że chcesz rozwiązać tą grupę?"

#: ../src/gui/game-window.cpp:1303
msgid "(It contains %1 hero)."
msgid_plural "(It contains %1 heroes)."
msgstr[0] "(Zawiera %1 bohatera)."
msgstr[1] "(Zawiera %1 bohaterów)."
msgstr[2] "(Zawiera %1 bohaterów)."

#: ../src/gui/game-window.cpp:1361
msgid "Are you sure you want to resign?"
msgstr "Jesteś pewien, zę chcesz się poddać?"

#: ../src/gui/game-window.cpp:1521
msgid "No ruins or temples to show!"
msgstr ""

#: ../src/gui/game-window.cpp:1765
msgid "Congratulations to %1 for conquering the world!"
msgstr ""

#: ../src/gui/game-window.cpp:1783
msgid "The rule of %1 has permanently ended!"
msgstr ""

#: ../src/gui/game-window.cpp:1789
msgid ""
"No further human resistance is possible\n"
"but the battle will continue!"
msgstr ""

#: ../src/gui/game-window.cpp:1791
msgid ""
"Press `CTRL-P' to stop the war\n"
"and visit the sites of thy old battles."
msgstr ""

#: ../src/gui/game-window.cpp:2010
msgid "%1 finds "
msgstr "%1 znalazł(a)"

#: ../src/gui/game-window.cpp:2014
msgid "%1 gold pieces."
msgstr "%1 sztuk złota."

#: ../src/gui/game-window.cpp:2019
msgid "%1 allies!"
msgstr ""

#: ../src/gui/game-window.cpp:2024
msgid "the %1!"
msgstr "%1!"

#: ../src/gui/game-window.cpp:2029
msgid "a map!"
msgstr ""

#: ../src/gui/game-window.cpp:2054
msgid "Searching"
msgstr ""

#: ../src/gui/game-window.cpp:2083
msgid "Hero Victorious"
msgstr ""

#: ../src/gui/game-window.cpp:2085
msgid "Hero Defeated"
msgstr ""

#: ../src/gui/game-window.cpp:2092
msgid "...and is victorious!"
msgstr ""

#: ../src/gui/game-window.cpp:2094
msgid "...and is slain by it!"
msgstr ""

#: ../src/gui/game-window.cpp:2138
msgid "Hero brings allies!"
msgstr ""

#: ../src/gui/game-window.cpp:2144
msgid "The hero brings %1 ally!"
msgid_plural "The hero brings %1 allies!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2176
msgid "You graciously and benevolently accept their offer."
msgstr ""

#: ../src/gui/game-window.cpp:2202
msgid "Are you sure you want to attack %1?"
msgstr ""

#: ../src/gui/game-window.cpp:2205
msgid "Other players may not like this!"
msgstr ""

#: ../src/gui/game-window.cpp:2269
msgid "%1 army has been blessed!"
msgid_plural "%1 armies have been blessed!"
msgstr[0] "%1 armia została pobłogosławiona!"
msgstr[1] "%1 armie zostały pobłogosławione!"
msgstr[2] "%1 armii zostało pobłogosławionych!"

#: ../src/gui/game-window.cpp:2272
msgid "We have already blessed thee!"
msgstr ""

#: ../src/gui/game-window.cpp:2275
msgid "Seek more blessings in far temples!"
msgstr "Poszukuj więcej błogosławieństw w odległych świątyniach!"

#: ../src/gui/game-window.cpp:2279
msgid "Do you seek a quest?"
msgstr "Poszukujesz zadania?"

#: ../src/gui/game-window.cpp:2288
msgid "_Close"
msgstr ""

#: ../src/gui/game-window.cpp:2425
msgid "%1, you have triumphed in the battle of %2."
msgstr "%1, zwyciężyłeś w bitwie o %2."

#: ../src/gui/game-window.cpp:2426
msgid "%1, you have claimed victory in the battle of %2."
msgstr ""

#: ../src/gui/game-window.cpp:2427
msgid "%1, you have shown no mercy in the battle of %2."
msgstr "%1, nie okazałeś litości w bitwie o %2."

#: ../src/gui/game-window.cpp:2428
msgid "%1, you have slain the foe in the battle of %2."
msgstr ""

#: ../src/gui/game-window.cpp:2533
msgid "%1 Looted"
msgstr ""

#: ../src/gui/game-window.cpp:2540
msgid "Your armies loot %1 gold piece."
msgid_plural "Your armies loot %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2566
msgid "Pillaged %1"
msgstr ""

#: ../src/gui/game-window.cpp:2592
msgid "The loot is worth %1 gold piece."
msgid_plural "The loot is worth %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2619
msgid "Sacked %1"
msgstr ""

#: ../src/gui/game-window.cpp:2627
msgid "Ability to produce %1 unit has been lost"
msgid_plural "Ability to produce %1 units has been lost"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2718
msgid "Razed %1"
msgstr ""

#: ../src/gui/game-window.cpp:2723
msgid "The city of %1 is in ruins!"
msgstr ""

#: ../src/gui/game-window.cpp:2819
msgid ""
"%1\n"
"Turn %2"
msgstr ""
"%1\n"
"Tura %2"

#: ../src/gui/game-window.cpp:2862
msgid "Your unit of %1 is awarded the avenger's medal of valour!"
msgstr ""

#: ../src/gui/game-window.cpp:2864
msgid "Your unit of %1 is awarded the defender's medal of bravery!"
msgstr ""

#: ../src/gui/game-window.cpp:2866
msgid "Your unit of %1 is awarded the veteran's medal!"
msgstr ""

#: ../src/gui/game-window.cpp:2868
msgid "Your unit of %1 is awarded a medal!"
msgstr ""

#: ../src/gui/game-window.cpp:2904
msgid "%1, your turn continues."
msgstr "%1, wasza tura jest kontynuowana."

#: ../src/gui/game-window.cpp:2941
msgid "%1 did not complete the quest."
msgstr ""

#: ../src/gui/game-window.cpp:3028
msgid "Advisor!"
msgstr ""

#: ../src/gui/game-window.cpp:3036
msgid "My Good Lord!"
msgstr ""

#: ../src/gui/game-window.cpp:3038
msgid "Great and Worthy Lord!"
msgstr ""

#: ../src/gui/game-window.cpp:3040
msgid "O Champion of Justice!"
msgstr ""

#: ../src/gui/game-window.cpp:3042
msgid "O Mighty Leader!"
msgstr ""

#: ../src/gui/game-window.cpp:3044
msgid "O Great Warlord!"
msgstr ""

#: ../src/gui/game-window.cpp:3052
msgid "This battle will surely be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:3054 ../src/gui/game-window.cpp:3060
msgid "A battle here would be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:3056
msgid "I believe this battle will surely be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:3058
msgid "This battle would be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:3062
msgid "I believe this battle will be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:3064
msgid "This battle shall be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:3069
msgid "This battle will surely be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:3071 ../src/gui/game-window.cpp:3077
msgid "A battle here would be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:3073
msgid "I believe this battle will surely be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:3075
msgid "This battle would be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:3079
msgid "I believe this battle will be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:3081
msgid "This battle shall be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:3086
msgid "This battle will surely be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:3088 ../src/gui/game-window.cpp:3094
msgid "A battle here would be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:3090
msgid "I believe this battle will surely be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:3092
msgid "This battle would be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:3096
msgid "I believe this battle will be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:3098
msgid "This battle shall be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:3103
msgid "This battle will surely be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:3105 ../src/gui/game-window.cpp:3111
msgid "A battle here would be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:3107
msgid "I believe this battle will surely be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:3109
msgid "This battle would be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:3113
msgid "I believe this battle will be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:3115
msgid "This battle shall be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:3120
msgid "This battle will surely be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:3122 ../src/gui/game-window.cpp:3128
msgid "A battle here would be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:3124
msgid "I believe this battle will surely be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:3126
msgid "This battle would be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:3130
msgid "I believe this battle will be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:3132
msgid "This battle shall be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:3137
msgid "This battle will surely be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:3139 ../src/gui/game-window.cpp:3145
msgid "A battle here would be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:3141
msgid "I believe this battle will surely be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:3143
msgid "This battle would be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:3147
msgid "I believe this battle will be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:3149
msgid "This battle shall be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:3154
msgid "This battle will surely be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:3156 ../src/gui/game-window.cpp:3162
msgid "A battle here would be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:3158
msgid "I believe this battle will surely be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:3160
msgid "This battle would be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:3164
msgid "I believe this battle will be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:3166
msgid "This battle shall be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:3171
msgid "This battle will surely be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:3173 ../src/gui/game-window.cpp:3179
msgid "A battle here would be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:3175
msgid "I believe this battle will surely be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:3177
msgid "This battle would be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:3181
msgid "I believe this battle will be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:3183
msgid "This battle shall be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:3188
msgid "This battle will surely be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:3190 ../src/gui/game-window.cpp:3196
msgid "A battle here would be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:3192
msgid "I believe this battle will surely be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:3194
msgid "This battle would be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:3198
msgid "I believe this battle will be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:3200
msgid "This battle shall be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:3205
msgid "This battle will surely be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:3207 ../src/gui/game-window.cpp:3213
msgid "A battle here would be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:3209
msgid "I believe this battle will surely be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:3211
msgid "This battle would be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:3215
msgid "I believe this battle will be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:3217
msgid "This battle shall be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:3349
msgid "The Warlord Says..."
msgstr ""

#: ../src/gui/game-window.cpp:3402
msgid "%1 gold piece was stolen from %2!"
msgid_plural "%1 gold pieces were stolen from %2!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:3417
msgid "%1 army unit was sunk to the watery depths!"
msgid_plural "%1 army units were sunk to the watery depths!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:3432
msgid "%1 bag was retrieved by %2!"
msgid_plural "%1 bags were retrieved by %2!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:3447
msgid "%1 has burned a bridge!  None shall pass this way again!"
msgstr ""

#: ../src/gui/game-window.cpp:3459
msgid "%1 has turned a unit of %2 from %3!"
msgstr ""

#: ../src/gui/game-window.cpp:3472
msgid "%1 unit in %2 have perished!"
msgid_plural "%1 units in %2 have perished!"
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#: ../src/gui/game-window.cpp:3486
msgid "%1 unit of %2 have been raised in %3!"
msgid_plural "%1 units of %2 have been raised in %3!"
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#: ../src/gui/game-window.cpp:3504
msgid "%1 unit in %2 have been persuaded to fly your flag!"
msgid_plural "%1 units in %2 have been persuaded to fly your flag!"
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#: ../src/gui/game-window.cpp:3510
msgid "The citizens of %1 have been persuaded to fly your flag!"
msgstr ""

#: ../src/gui/game-window.cpp:3523
msgid "%1 has teleported to %2!"
msgstr ""

#: ../src/gui/game-window.cpp:3536
msgid "A unit of %1 has come to the aid of %2!"
msgstr ""

#: ../src/gui/game-window.cpp:3550
msgid "%1 unit of %2 was banished by %3!"
msgid_plural "%1 units of %2 were banished by %3!"
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#: ../src/gui/game-window.cpp:3565
msgid "%1 movement point was added to %2 and accompanying units!"
msgid_plural "%1 movement points were added to %2 and accompanying units!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/load-scenario-dialog.cpp:124
msgid "Random Scenario"
msgstr "Losowy Scenariusz"

#: ../src/gui/load-scenario-dialog.cpp:146
msgid "Play a new scenario with a random map.  You get to decide the number of players, and number of cities on the map.  You can also control the amount of the map that is covered in forest, water, swamps and mountains."
msgstr "Rozegraj nowy scenariusz z losową mapą. Ty decydujesz o liczbie graczy i miast na mapie. Możesz również ustalić liczbę posczególnych pól mapy (lasy, woda, bagna oraz góry)."

#: ../src/gui/load-scenario-dialog.cpp:184
msgid "Select a scenario file to add to the library"
msgstr ""

#: ../src/gui/load-scenario-dialog.cpp:192 ../src/editor/main-window.cpp:800
#: ../src/editor/main-window.cpp:927
msgid "LordsAWar Maps (*.map)"
msgstr ""

#: ../src/gui/diplomacy-dialog.cpp:155
msgid "Propose peace"
msgstr ""

#: ../src/gui/diplomacy-dialog.cpp:176
msgid "Propose war on armies not in cities"
msgstr ""

#: ../src/gui/diplomacy-dialog.cpp:197
msgid "Propose war"
msgstr ""

#: ../src/gui/driver.cpp:579
msgid ""
"Could not connect to gamehost server:\n"
"%1:%2"
msgstr ""

#: ../src/gui/driver.cpp:601 ../src/gui/driver.cpp:634
msgid "Gamehost Server Error: %1"
msgstr ""

#: ../src/gui/driver.cpp:603 ../src/gui/driver.cpp:636
#: ../src/gui/driver.cpp:1394
msgid "Server Failure"
msgstr ""

#: ../src/gui/driver.cpp:613
msgid "Uploading."
msgstr ""

#: ../src/gui/driver.cpp:744
msgid "Server went away."
msgstr ""

#: ../src/gui/driver.cpp:745
msgid "Disconnected"
msgstr ""

#: ../src/gui/driver.cpp:763
msgid ""
"Could not connect to server:\n"
"%1 %2"
msgstr ""

#: ../src/gui/driver.cpp:894
msgid ""
"Invalid map file.\n"
"Please validate it in the scenario editor."
msgstr ""

#: ../src/gui/driver.cpp:1069
msgid "Save the scenario and mail it to the first player"
msgstr ""

#: ../src/gui/driver.cpp:1093
msgid "Error while trying to rename the temporary file to "
msgstr ""

#: ../src/gui/driver.cpp:1095
msgid "Error: "
msgstr ""

#: ../src/gui/driver.cpp:1098
msgid "Now send the saved-game file to %1"
msgstr ""

#: ../src/gui/driver.cpp:1392
msgid "Could not bind to port %1"
msgstr ""

#: ../src/gui/hero-levels-dialog.cpp:56
msgid "Level"
msgstr "Poziom"

#: ../src/gui/hero-levels-dialog.cpp:57
msgid "Exp"
msgstr "Dośw"

#: ../src/gui/hero-levels-dialog.cpp:58
msgid "Needs"
msgstr "Potrzeba"

#: ../src/gui/hero-levels-dialog.cpp:59 ../src/gui/stack-info-dialog.cpp:246
msgid "Str"
msgstr "Siła"

#: ../src/gui/hero-levels-dialog.cpp:60 ../src/gui/stack-info-dialog.cpp:250
msgid "Move"
msgstr "Ruch"

#: ../src/gui/ruin-rewarded-dialog.cpp:85
msgid "The sages show thee the site of %1\n"
msgstr ""

#: ../src/gui/surrender-refused-dialog.cpp:46
msgid "Off with their heads!  I want it ALL!"
msgstr ""

#: ../src/gui/surrender-dialog.cpp:47
msgid "Your enemy grudgingly surrenders!\n"
msgid_plural "Your enemies respectfully surrender!\n"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/surrender-dialog.cpp:50
msgid "Do you accept?"
msgstr ""

#: ../src/gui/stack-info-dialog.cpp:254
msgid "Bonus"
msgstr "Premia"

#: ../src/gui/ruin-report-dialog.cpp:74
msgid "Ruins and Temples"
msgstr "Ruiny i Świątynie"

#: ../src/gui/ruin-report-dialog.cpp:140
msgid "Stronghold"
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:155
msgid "It is especially well-guarded."
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:157
msgid "Rumour speaks of a formidable force within."
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:160
msgid "Even heroes are wary of this site."
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:162 ../src/gui/ruin-report-dialog.cpp:172
msgid "Bones litter this place."
msgstr "To miejscie zaściełają kości."

#: ../src/gui/ruin-report-dialog.cpp:164
msgid "It is guarded."
msgstr ""

#: ../src/gui/splash-window.cpp:111
msgid "Rescue Crashed Game"
msgstr "Odzyskaj Uszkodzoną Grę"

#: ../src/gui/splash-window.cpp:241
msgid "New Networked Game"
msgstr ""

#: ../src/gui/splash-window.cpp:277
msgid "New Play By Mail game"
msgstr ""

#: ../src/gui/splash-window.cpp:346
msgid "Please exit the program and restart it for the changes to take effect."
msgstr ""

#: ../src/gui/quest-report-dialog.cpp:116
msgid "No Quest"
msgstr "Brak Zadania"

#: ../src/gui/quest-report-dialog.cpp:121
msgid "Seek a quest in a temple!"
msgstr "Poszukaj zadania w świątyni!"

#: ../src/gui/quest-report-dialog.cpp:124
msgid "Quest?  What Quest?"
msgstr ""

#: ../src/gui/quest-report-dialog.cpp:127
msgid "Thou hast no quests!"
msgstr ""

#: ../src/gui/report-dialog.cpp:97
msgid "You produced %1 army this turn!"
msgid_plural "You produced %1 armies this turn!"
msgstr[0] "W tej turze wyprodukowałeś %1 armię!"
msgstr[1] "W tej turze wyprodukowałeś %1 armie!"
msgstr[2] "W tej turze wyprodukowałeś %1 armii!"

#: ../src/gui/report-dialog.cpp:233
msgid "Army Report"
msgstr "Raport Armii"

#: ../src/gui/report-dialog.cpp:236
msgid "City Report"
msgstr "Raport Miast"

#: ../src/gui/report-dialog.cpp:239
msgid "Gold Report"
msgstr "Raport Złota"

#: ../src/gui/report-dialog.cpp:242
msgid "Production Report"
msgstr "Raport Produkcji"

#: ../src/gui/report-dialog.cpp:245
msgid "Winning Report"
msgstr "Raport Punktacji"

#: ../src/gui/report-dialog.cpp:271
msgid "You have %1 army!"
msgid_plural "You have %1 armies!"
msgstr[0] "Posiadasz %1 armię!"
msgstr[1] "Posiadasz %1 armie!"
msgstr[2] "Posiadasz %1 armii!"

#: ../src/gui/report-dialog.cpp:303
msgid "You have %1 city!"
msgid_plural "You have %1 cities!"
msgstr[0] "Masz %1 miasto!"
msgstr[1] "Masz %1 miasta!"
msgstr[2] "Masz %1 miast!"

#: ../src/gui/report-dialog.cpp:335
msgid "You have %1 gold piece!"
msgid_plural "You have %1 gold pieces!"
msgstr[0] "Posiadasz %1 sztukę złota!"
msgstr[1] "Posiadasz %1 sztuki złota!"
msgstr[2] "Posiadasz %1 sztuk złota!"

#: ../src/gui/report-dialog.cpp:348
msgid "first"
msgstr "pierwszym"

#: ../src/gui/report-dialog.cpp:350
msgid "second"
msgstr "drugim"

#: ../src/gui/report-dialog.cpp:352
msgid "third"
msgstr "trzecim"

#: ../src/gui/report-dialog.cpp:354
msgid "fourth"
msgstr "czwartym"

#: ../src/gui/report-dialog.cpp:356
msgid "fifth"
msgstr "piątym"

#: ../src/gui/report-dialog.cpp:358
msgid "sixth"
msgstr "szóstym"

#: ../src/gui/report-dialog.cpp:360
msgid "seventh"
msgstr "siódmym"

#: ../src/gui/report-dialog.cpp:362
msgid "eighth"
msgstr "ósmym"

#: ../src/gui/report-dialog.cpp:399
msgid "You are coming %1"
msgstr "Jesteś na %1 miejscu"

#: ../src/gui/report-dialog.cpp:441
msgid "Standard"
msgstr ""

#: ../src/gui/army-gains-level-dialog.cpp:62
msgid "%1 has advanced to level %2!"
msgstr ""

#: ../src/gui/army-gains-level-dialog.cpp:66
msgid "Choose an attribute to improve:"
msgstr ""

#: ../src/gui/army-gains-level-dialog.cpp:73
msgid "Sight: %1"
msgstr ""

#: ../src/gui/hero-offer-dialog.cpp:57
msgid "A Hero for %1"
msgstr "%1 - Bohater"

#: ../src/gui/hero-offer-dialog.cpp:86
msgid "A hero in %2 wants to join you for %1 gold piece!"
msgid_plural "A hero in %2 wants to join you for %1 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/hero-offer-dialog.cpp:90
msgid "A hero in %1 wants to join you!"
msgstr "Bohater w %1 chce się do ciebie przyłączyć!"

#: ../src/gui/new-random-map-dialog.cpp:472
msgid "Autogenerated"
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:67
msgid "Select a city to target."
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:70
msgid "Select one of your cities to target."
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:73
msgid "Select an enemy city to target."
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:76
msgid "Select a neutral city to target."
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:132
msgid "southeast"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:134
msgid "east"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:136
msgid "northeast"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:138
msgid "south"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:140
msgid "north"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:142
msgid "southwest"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:144
msgid "west"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:146
msgid "northwest"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:147
#: ../src/CreateScenarioRandomize.cpp:156
msgid "nowhere"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:162
msgid "%1 lies to the %2"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:243
msgid "The Sirians"
msgstr "Syryjczycy"

#: ../src/CreateScenarioRandomize.cpp:246
msgid "Elvallie"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:249
msgid "Storm Giants"
msgstr "Sztormowi Giganci"

#: ../src/CreateScenarioRandomize.cpp:252
msgid "Horse Lords"
msgstr "Władcy Koni"

#: ../src/CreateScenarioRandomize.cpp:255
msgid "Grey Dwarves"
msgstr "Szare Krasnoludy"

#: ../src/CreateScenarioRandomize.cpp:258
msgid "The Selentines"
msgstr "Selentyni"

#: ../src/CreateScenarioRandomize.cpp:261
msgid "Orcs of Kor"
msgstr "Orkowie z Kor"

#: ../src/CreateScenarioRandomize.cpp:264
msgid "Lord Bane"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:267
msgid "Neutrals"
msgstr ""

#: ../src/editor/itemlist-dialog.cpp:550 ../src/editor/itemlist-dialog.cpp:580
#: ../src/editor/itemlist-dialog.cpp:598 ../src/editor/itemlist-dialog.cpp:701
#: ../src/editor/itemlist-dialog.cpp:719
msgid "No army type selected"
msgstr ""

#: ../src/editor/armyset-info-dialog.cpp:64
#: ../src/editor/cityset-info-dialog.cpp:64
#: ../src/editor/tileset-info-dialog.cpp:65
#: ../src/editor/shieldset-info-dialog.cpp:64
msgid "untitled"
msgstr ""

#. sets up the lists
#: ../src/editor/armyset-info-dialog.cpp:67
#: ../src/editor/cityset-info-dialog.cpp:67 ../src/editor/main-window.cpp:498
#: ../src/editor/main-window.cpp:610 ../src/editor/tileset-info-dialog.cpp:68
#: ../src/editor/shieldset-info-dialog.cpp:67 ../src/armyprotobase.cpp:42
msgid "Untitled"
msgstr ""

#: ../src/editor/armyset-info-dialog.cpp:147
#: ../src/editor/cityset-info-dialog.cpp:147
#: ../src/editor/tileset-info-dialog.cpp:148
#: ../src/editor/shieldset-info-dialog.cpp:147
msgid "That filename is already used."
msgstr ""

#: ../src/editor/armyset-info-dialog.cpp:155
#: ../src/editor/cityset-info-dialog.cpp:155
#: ../src/editor/tileset-info-dialog.cpp:156
#: ../src/editor/shieldset-info-dialog.cpp:155
msgid "That name is already in use."
msgstr ""

#: ../src/editor/armyset-window.cpp:309 ../src/editor/cityset-window.cpp:144
#: ../src/editor/tileset-window.cpp:278 ../src/editor/shieldset-window.cpp:131
msgid "Do you want to recover the session?"
msgstr ""

#: ../src/editor/armyset-window.cpp:314
msgid "Do you want to recover %1 (%2 armies)?"
msgstr ""

#: ../src/editor/armyset-window.cpp:319
msgid "Do you want to recover %1 (%2, %3 armies)?"
msgstr ""

#: ../src/editor/armyset-window.cpp:482
msgid "Make a New Armyset"
msgstr ""

#: ../src/editor/armyset-window.cpp:515
msgid "Choose an Armyset to Load"
msgstr ""

#: ../src/editor/armyset-window.cpp:517
msgid "LordsAWar Armysets (*.lwa)"
msgstr ""

#: ../src/editor/armyset-window.cpp:550
msgid "There must be at least one army unit in the armyset."
msgstr ""

#: ../src/editor/armyset-window.cpp:553
msgid "There must be at least one hero in the armyset."
msgstr ""

#: ../src/editor/armyset-window.cpp:556
msgid "There must be at least one army unit with a production cost of more than zero."
msgstr ""

#: ../src/editor/armyset-window.cpp:559
msgid "There must be at least one army unit than can defend a ruin."
msgstr ""

#: ../src/editor/armyset-window.cpp:562
msgid "There must be at least one army unit than can be awarded to a hero."
msgstr ""

#: ../src/editor/armyset-window.cpp:565
msgid "The ship image must be set."
msgstr ""

#: ../src/editor/armyset-window.cpp:568
msgid "The hero's standard (the flag) image must be set."
msgstr ""

#: ../src/editor/armyset-window.cpp:571
msgid "The picture for the bag of items must be set."
msgstr ""

#: ../src/editor/armyset-window.cpp:579
msgid "%1 does not have an image set for the %2 player"
msgstr ""

#: ../src/editor/armyset-window.cpp:586
msgid "An army unit does not have a name."
msgstr ""

#: ../src/editor/armyset-window.cpp:594
msgid "The armyset is valid."
msgstr ""

#: ../src/editor/armyset-window.cpp:609
msgid "Save a Copy of a Armyset"
msgstr ""

#: ../src/editor/armyset-window.cpp:633 ../src/editor/armyset-window.cpp:678
msgid "Error!  Armyset could not be saved."
msgstr ""

#: ../src/editor/armyset-window.cpp:756
msgid "Edit Armyset Information"
msgstr ""

#: ../src/editor/armyset-window.cpp:827 ../src/editor/armyset-window.cpp:996
#: ../src/editor/cityset-window.cpp:212 ../src/editor/tileset-window.cpp:400
#: ../src/editor/tileset-window.cpp:412 ../src/editor/tileset-window.cpp:421
#: ../src/editor/shieldset-window.cpp:196
#: ../src/editor/shieldset-window.cpp:465
msgid "no image set"
msgstr ""

#: ../src/editor/armyset-window.cpp:1884
msgid "Error!  The version of the armyset is unsupported."
msgstr ""

#: ../src/editor/armyset-window.cpp:1886
msgid "Error!  Armyset could not be loaded."
msgstr ""

#: ../src/editor/cityset-window.cpp:149 ../src/editor/shieldset-window.cpp:136
msgid "Do you want to recover %1?"
msgstr ""

#: ../src/editor/cityset-window.cpp:154
msgid "Do you want to recover %1 (%2, %3 more images needed)?"
msgstr ""

#: ../src/editor/cityset-window.cpp:162 ../src/editor/shieldset-window.cpp:139
msgid "Do you want to recover %1 (%2)?"
msgstr ""

#: ../src/editor/cityset-window.cpp:291
msgid "Make a New Cityset"
msgstr ""

#: ../src/editor/cityset-window.cpp:321
msgid "Choose a Cityset to Load"
msgstr ""

#: ../src/editor/cityset-window.cpp:323
msgid "LordsAWar Citysets (*.lwc)"
msgstr ""

#: ../src/editor/cityset-window.cpp:353
msgid "The cities picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:355
msgid "The razed cities picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:357
msgid "The port picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:359
msgid "The signpost picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:361
msgid "The ruins picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:363
msgid "The temple picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:365
msgid "The towers picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:367 ../src/editor/cityset-window.cpp:371
msgid "The tile width for temples must be over zero."
msgstr ""

#: ../src/editor/cityset-window.cpp:369
msgid "The tile width for ruins must be over zero."
msgstr ""

#: ../src/editor/cityset-window.cpp:379
msgid "The cityset is valid."
msgstr ""

#: ../src/editor/cityset-window.cpp:394
msgid "Save a Copy of a Cityset"
msgstr ""

#: ../src/editor/cityset-window.cpp:418 ../src/editor/cityset-window.cpp:457
msgid "Error!  Cityset could not be saved."
msgstr ""

#: ../src/editor/cityset-window.cpp:520
msgid "Error!  The version of cityset is unsupported."
msgstr ""

#: ../src/editor/cityset-window.cpp:522
msgid "Error!  Cityset could not be loaded."
msgstr ""

#: ../src/editor/city-editor-dialog.cpp:45
#: ../src/editor/stack-editor-dialog.cpp:49
msgid "Strength"
msgstr ""

#: ../src/editor/city-editor-dialog.cpp:46
#: ../src/editor/stack-editor-dialog.cpp:50
msgid "Max Moves"
msgstr ""

#: ../src/editor/city-editor-dialog.cpp:48
#: ../src/editor/stack-editor-dialog.cpp:51
msgid "Upkeep"
msgstr ""

#: ../src/editor/main-window.cpp:498 ../src/editor/main-window.cpp:610
msgid "No description"
msgstr ""

#: ../src/editor/main-window.cpp:798
msgid "Choose Map to Load"
msgstr ""

#: ../src/editor/main-window.cpp:830
msgid "Could not load map %1."
msgstr ""

#: ../src/editor/main-window.cpp:853 ../src/editor/main-window.cpp:948
msgid "Map was not saved!"
msgstr ""

#: ../src/editor/main-window.cpp:869 ../src/editor/main-window.cpp:898
#: ../src/editor/tileset-window.cpp:998
msgid "PNG files (*.png)"
msgstr ""

#: ../src/editor/main-window.cpp:889 ../src/editor/main-window.cpp:918
msgid "Map was not exported!"
msgstr ""

#: ../src/editor/main-window.cpp:1186
msgid "Auto"
msgstr ""

#. note to translators: this is a coordinate pair (x, y)
#: ../src/editor/main-window.cpp:1402
msgid "(%1, %2)"
msgstr ""

#: ../src/editor/main-window.cpp:1434
msgid "Bag"
msgstr ""

#: ../src/editor/main-window.cpp:1728
msgid "No errors."
msgstr ""

#: ../src/editor/main-window.cpp:1731
msgid ""
"\n"
"There is %1 more error"
msgid_plural ""
"\n"
"There are %1 more errors"
msgstr[0] ""
msgstr[1] ""

#: ../src/editor/main-window.cpp:1733
msgid ""
"\n"
"There is %1 warning"
msgid_plural ""
"\n"
"There are %1 warnings"
msgstr[0] ""
msgstr[1] ""

#: ../src/editor/main-window.cpp:1757
msgid "Choose Game to Load Map from"
msgstr ""

#: ../src/editor/main-window.cpp:1785
msgid "Could not load game %1."
msgstr ""

#: ../src/editor/ruin-editor-dialog.cpp:219
msgid "No keeper"
msgstr ""

#: ../src/editor/ruin-editor-dialog.cpp:337
msgid "No reward"
msgstr ""

#: ../src/editor/select-army-dialog.cpp:173
msgid "No army"
msgstr ""

#: ../src/editor/reward-editor-dialog.cpp:335
msgid "No item"
msgstr ""

#: ../src/editor/reward-editor-dialog.cpp:381
msgid "No ally"
msgstr ""

#: ../src/editor/reward-editor-dialog.cpp:435
msgid "No Ruin"
msgstr ""

#: ../src/editor/tileset-window.cpp:101
msgid "Lone"
msgstr ""

#: ../src/editor/tileset-window.cpp:102
msgid "Outer Top-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:103
msgid "Outer Top-Center"
msgstr ""

#: ../src/editor/tileset-window.cpp:104
msgid "Outer Top-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:105
msgid "Outer Bottom-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:106
msgid "Outer Bottom-Center"
msgstr ""

#: ../src/editor/tileset-window.cpp:107
msgid "Outer Bottom-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:108
msgid "Outer Middle-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:109
msgid "Inner Middle-Center"
msgstr ""

#: ../src/editor/tileset-window.cpp:110
msgid "Outer Middle-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:111
msgid "Inner Top-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:112
msgid "Inner Top-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:113
msgid "Inner Bottom-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:114
msgid "Inner Bottom-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:115
msgid "Top-Left To Bottom-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:116
msgid "Bottom-Left To Top-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:117
msgid "Other"
msgstr ""

#: ../src/editor/tileset-window.cpp:118
msgid "Unknown"
msgstr ""

#: ../src/editor/tileset-window.cpp:127
msgid "Solid"
msgstr ""

#: ../src/editor/tileset-window.cpp:128
msgid "Stippled"
msgstr ""

#: ../src/editor/tileset-window.cpp:129
msgid "Randomized"
msgstr ""

#: ../src/editor/tileset-window.cpp:130
msgid "Sunken"
msgstr ""

#: ../src/editor/tileset-window.cpp:131
msgid "Tablecloth"
msgstr ""

#: ../src/editor/tileset-window.cpp:132
msgid "Diagonal"
msgstr ""

#: ../src/editor/tileset-window.cpp:133
msgid "Crosshatched"
msgstr ""

#: ../src/editor/tileset-window.cpp:134
msgid "Sunken Striped"
msgstr ""

#: ../src/editor/tileset-window.cpp:135
msgid "Sunken Radial"
msgstr ""

#: ../src/editor/tileset-window.cpp:283
msgid "Do you want to recover %1 (%2 tiles)?"
msgstr ""

#: ../src/editor/tileset-window.cpp:288
msgid "Do you want to recover %1 (%2, %3 tiles)?"
msgstr ""

#: ../src/editor/tileset-window.cpp:508
msgid "Make a New Tileset"
msgstr ""

#: ../src/editor/tileset-window.cpp:542
msgid "Choose a Tileset to Load"
msgstr ""

#: ../src/editor/tileset-window.cpp:544
msgid "LordsAWar Tilesets (*.lwt)"
msgstr ""

#: ../src/editor/tileset-window.cpp:572
msgid "Save a Copy of a Tileset"
msgstr ""

#: ../src/editor/tileset-window.cpp:596 ../src/editor/tileset-window.cpp:640
msgid "Error!  Tileset could not be saved."
msgstr ""

#: ../src/editor/tileset-window.cpp:995
msgid "Choose an Image"
msgstr ""

#: ../src/editor/tileset-window.cpp:1372
msgid "Error!  The version of the tileset is unsupported."
msgstr ""

#: ../src/editor/tileset-window.cpp:1374
msgid "Error!  Tileset could not be loaded."
msgstr ""

#: ../src/editor/tilestyle-organizer-dialog.cpp:196
msgid "(%1 items)"
msgstr ""

#: ../src/editor/shieldset-window.cpp:144
msgid "Do you want to recover %1 (%2, %3 images needed)?"
msgstr ""

#: ../src/editor/shieldset-window.cpp:250
msgid "Make a New Shieldset"
msgstr ""

#: ../src/editor/shieldset-window.cpp:285
msgid "Choose a Shieldset to Load"
msgstr ""

#: ../src/editor/shieldset-window.cpp:287
msgid "LordsAWar Shieldsets (*.lws)"
msgstr ""

#: ../src/editor/shieldset-window.cpp:321
msgid "The shieldset must have 9 shields in it."
msgstr ""

#: ../src/editor/shieldset-window.cpp:329
msgid "%1 must have all three images specified."
msgstr ""

#: ../src/editor/shieldset-window.cpp:342
msgid "The shieldset is valid."
msgstr ""

#: ../src/editor/shieldset-window.cpp:357
msgid "Save a Copy of a Shieldset"
msgstr ""

#: ../src/editor/shieldset-window.cpp:381
#: ../src/editor/shieldset-window.cpp:415
msgid "Error!  Shieldset could not be saved."
msgstr ""

#: ../src/editor/shieldset-window.cpp:511
msgid "Error!  The version of the shieldset is not supported."
msgstr ""

#: ../src/editor/shieldset-window.cpp:513
msgid "Error!  Shieldset could not be loaded."
msgstr ""

#: ../src/editor/tile-size-editor-dialog.cpp:41
msgid "Do you want to change the tile size from %1 to %2?"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:57
msgid "Loading Armysets"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:64
msgid "Loading Citysets"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:70
msgid "Loading Tilesets"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:76
msgid "Loading Shieldsets"
msgstr ""

#: ../src/gui/city-info-tip.cpp:70
msgid "Razed!"
msgstr ""

#: ../src/gui/city-info-tip.cpp:88
msgid "Capital of\n"
msgstr ""

#: ../src/gui/decorated.cpp:115
msgid "Restore"
msgstr ""

#: ../src/gui/decorated.cpp:121
msgid "Maximize"
msgstr ""

#: ../src/gui/game-lobby-dialog.cpp:247
msgid "Person"
msgstr ""

#: ../src/gui/game-lobby-dialog.cpp:332
msgid "Controlled"
msgstr ""

#: ../src/gui/game-lobby-dialog.cpp:781
msgid "People"
msgstr ""

#: ../src/gui/new-network-game-download-window.cpp:34
msgid "Downloading."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:69
msgid "List the game on a remote server."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:72
msgid "List the game on %1."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:77
msgid "Host and list the game on a remote server."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:80
msgid "Host and list the game on %1."
msgstr ""

#: ../src/gui/item-report-dialog.cpp:104
msgid "You have %1 item!"
msgid_plural "You have %1 items!"
msgstr[0] "Posiadasz %1 przedmiot!"
msgstr[1] "Posiadasz %1 przedmioty!"
msgstr[2] "Posiadasz %1 przedmiotów!"

#: ../src/gui/item-report-dialog.cpp:107
msgid "You don't have any items!"
msgstr ""

#: ../src/gui/stack-tile-box.cpp:285
msgid "UnGrp"
msgstr "RozGrp"

#: ../src/xmlhelper.cpp:393
msgid "Saving game without obfuscation.\n"
msgstr ""

#: ../src/armybase.cpp:88
msgid "+1 str in open"
msgstr ""

#: ../src/armybase.cpp:91
msgid "+2 str in open"
msgstr ""

#: ../src/armybase.cpp:94
msgid "+1 str in woods"
msgstr "+1 Siły w lesie"

#: ../src/armybase.cpp:97
msgid "+1 str in hills"
msgstr ""

#: ../src/armybase.cpp:100
msgid "+1 str in city"
msgstr ""

#: ../src/armybase.cpp:103
msgid "+2 str in city"
msgstr ""

#: ../src/armybase.cpp:106
msgid "+1 stack in hills"
msgstr ""

#: ../src/armybase.cpp:109
msgid "Cancel city bonus"
msgstr "Anuluje premię miasta"

#: ../src/armybase.cpp:112
msgid "-1 enemy stack"
msgstr ""

#: ../src/armybase.cpp:114
msgid "+1 stack"
msgstr ""

#: ../src/armybase.cpp:116
msgid "+2 stack"
msgstr ""

#: ../src/armybase.cpp:119
msgid "cancel non-hero"
msgstr ""

#: ../src/armybase.cpp:122
msgid "cancel hero"
msgstr ""

#: ../src/ItemProto.cpp:201
msgid "Allows Flight"
msgstr ""

#: ../src/ItemProto.cpp:203
msgid "Doubles Movement"
msgstr "Podwojone Ruchy"

#: ../src/ItemProto.cpp:213
msgid "Steals Gold"
msgstr ""

#: ../src/ItemProto.cpp:215
msgid "Sink Ships"
msgstr ""

#: ../src/ItemProto.cpp:217
msgid "Picks Up Bags"
msgstr ""

#: ../src/ItemProto.cpp:219
msgid "+2 MP to stack"
msgstr ""

#: ../src/ItemProto.cpp:223
msgid "Kills all %1"
msgstr ""

#: ../src/ItemProto.cpp:226
msgid "Destroys a Bridge"
msgstr ""

#: ../src/ItemProto.cpp:228
msgid "Removes Monster from Ruin"
msgstr ""

#: ../src/ItemProto.cpp:230
msgid "Kills Defenders in a City"
msgstr ""

#: ../src/ItemProto.cpp:235
msgid "Summons %1 at a %2"
msgstr ""

#: ../src/ItemProto.cpp:238
msgid "Summons %1"
msgstr ""

#: ../src/ItemProto.cpp:241
msgid "Add Defenders to a City"
msgstr ""

#: ../src/ItemProto.cpp:243
#, fuzzy
#| msgid "Neutral Cities:"
msgid "Take a Neutral City"
msgstr "Neutralne Miasta:"

#: ../src/ItemProto.cpp:245
msgid "Teleport Stack to a City"
msgstr ""

#: ../src/ItemProto.cpp:248
msgid "+%1 Battle"
msgstr ""

#: ../src/ItemProto.cpp:250
msgid "+%1 Command"
msgstr "+ %1 Dowodzenie"

#: ../src/ItemProto.cpp:252
msgid "+%1 gold per city"
msgstr ""

#: ../src/Itemlist.cpp:57
msgid "Could not parse items description file. Exiting!\n"
msgstr ""

#: ../src/main.cpp:88
msgid "non-numerical value for cache size"
msgstr ""

#: ../src/main.cpp:101
msgid "non-numerical value for --seed"
msgstr ""

#: ../src/main.cpp:115 ../src/gls/main.cpp:68
#: ../src/gls/gls-client-main.cpp:68 ../src/ghs/main.cpp:70
#: ../src/ghs/ghs-client-main.cpp:67
msgid "non-numerical value for --port"
msgstr ""

#: ../src/main.cpp:120 ../src/gls/main.cpp:73
#: ../src/gls/gls-client-main.cpp:73 ../src/ghs/main.cpp:75
#: ../src/ghs/ghs-client-main.cpp:72
msgid "invalid value for --port"
msgstr ""

#: ../src/main.cpp:149 ../src/gls/main.cpp:85
#: ../src/gls/gls-client-main.cpp:114 ../src/ghs/main.cpp:95
#: ../src/ghs/ghs-client-main.cpp:109 ../src/upgrade-file.cpp:69
msgid "version"
msgstr ""

#: ../src/main.cpp:150 ../src/gls/main.cpp:86
#: ../src/gls/gls-client-main.cpp:115 ../src/ghs/main.cpp:96
#: ../src/ghs/ghs-client-main.cpp:110 ../src/upgrade-file.cpp:71
msgid "Options:"
msgstr ""

#: ../src/main.cpp:151
msgid "Shows this help screen"
msgstr ""

#: ../src/main.cpp:152
msgid "Set the cache size for imagery to SIZE bytes"
msgstr ""

#: ../src/main.cpp:153
msgid "Start with a test-scenario"
msgstr ""

#: ../src/main.cpp:154
msgid "Seed the random number generator with NUMBER"
msgstr ""

#: ../src/main.cpp:155
msgid "Non-interactive stress test"
msgstr ""

#: ../src/main.cpp:156
msgid "Non-interactive network stress test"
msgstr ""

#: ../src/main.cpp:157
msgid "Start a headless server"
msgstr ""

#: ../src/main.cpp:158 ../src/gls/main.cpp:89 ../src/ghs/main.cpp:100
msgid "Start the server on the given port"
msgstr ""

#: ../src/main.cpp:160
msgid "FILE can be a saved game file (.sav), or a map (.map) file."
msgstr ""

#: ../src/main.cpp:162 ../src/gls/main.cpp:91
#: ../src/gls/gls-client-main.cpp:130 ../src/ghs/main.cpp:103
#: ../src/ghs/ghs-client-main.cpp:122 ../src/upgrade-file.cpp:76
msgid "Report bugs to"
msgstr ""

#: ../src/main.cpp:172
msgid "Error: Cannot specify -t and have a file specified."
msgstr ""

#: ../src/main.cpp:178
msgid "Error: Cannot specify -s and have a file specified."
msgstr ""

#: ../src/main.cpp:184
msgid "Error: Cannot specify -s and -t simultaneously."
msgstr ""

#: ../src/main.cpp:190
msgid "Error: Must specify a file to load when specifying --turn."
msgstr ""

#: ../src/QCitySack.cpp:92
msgid "The priests thank you for sacking this evil place."
msgstr ""

#: ../src/QCitySack.cpp:98
msgid "The sacking of \"%1\" could not be accomplished."
msgstr ""

#: ../src/QCitySack.cpp:115
msgid "You must take over and sack the city of \"%1\"."
msgstr ""

#: ../src/Commentator.cpp:72
msgid "You are sadly in need of gold!"
msgstr ""

#: ../src/Commentator.cpp:75
msgid "Your wealth is greather than the mightiest of dragons!"
msgstr ""

#: ../src/Commentator.cpp:76
msgid "All your gold must surely be a burden!"
msgstr ""

#: ../src/Commentator.cpp:80
msgid "Will no hero defend your honour?"
msgstr ""

#: ../src/Commentator.cpp:82
msgid "I see heroes are flocking to your banner!"
msgstr ""

#: ../src/Commentator.cpp:86
msgid "Your enemies mock your feeble endeavours!"
msgstr ""

#: ../src/Commentator.cpp:87
msgid "How much adversity can you endure?"
msgstr ""

#: ../src/Commentator.cpp:88
msgid "Your enemies are beyond measure!"
msgstr ""

#: ../src/Commentator.cpp:89
msgid "Your dreams of conquest confound you!"
msgstr ""

#: ../src/Commentator.cpp:92
msgid "Your sorry efforts have come to nought!"
msgstr ""

#: ../src/Commentator.cpp:96
msgid "Victory is just beyond your reach!"
msgstr ""

#: ../src/Commentator.cpp:97
msgid "Your destiny is forged in steel!"
msgstr ""

#: ../src/Commentator.cpp:98
msgid "You stand at the crossroads of victory!"
msgstr ""

#: ../src/Commentator.cpp:99
msgid "Attack is the best means of defence!"
msgstr ""

#: ../src/Commentator.cpp:100
msgid "Do you feel the wolves snapping at your heels?"
msgstr ""

#: ../src/Commentator.cpp:103
msgid "Warlord!  Your progress is astounding!"
msgstr ""

#: ../src/Commentator.cpp:106
msgid "So, Warlord, you show some merit!"
msgstr ""

#: ../src/Commentator.cpp:107
msgid "You are doing well... ...so far!"
msgstr ""

#: ../src/Commentator.cpp:112
msgid "Beware!  Lest overconfidence consume you!"
msgstr ""

#: ../src/Commentator.cpp:113
msgid "Your name evokes fear and loathing!"
msgstr ""

#: ../src/Commentator.cpp:124
msgid "Ahh, the expectation of a coming battle!"
msgstr ""

#: ../src/Commentator.cpp:127
msgid "Warlord... a might battle is brewing!"
msgstr ""

#: ../src/Commentator.cpp:131
msgid "As your capital city has fallen, so shall you!"
msgstr ""

#: ../src/PixMask.cpp:130
msgid "Couldn't load image file "
msgstr ""

#: ../src/gls/main.cpp:87 ../src/gls/gls-client-main.cpp:116
#: ../src/ghs/main.cpp:97 ../src/ghs/ghs-client-main.cpp:111
#: ../src/upgrade-file.cpp:72
msgid "Display this help and exit"
msgstr ""

#: ../src/gls/main.cpp:88 ../src/ghs/main.cpp:98
msgid "Do not detach from the controlling terminal"
msgstr ""

#: ../src/gls/main.cpp:103 ../src/ghs/main.cpp:119
msgid "Could not detach from controlling terminal."
msgstr ""

#: ../src/gls/gls-client-main.cpp:83 ../src/ghs/ghs-client-main.cpp:82
msgid "invalid profile id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:113 ../src/ghs/ghs-client-main.cpp:108
msgid "[OPTION]... [HOST]"
msgstr ""

#: ../src/gls/gls-client-main.cpp:117 ../src/ghs/ghs-client-main.cpp:112
msgid "Use this identity, specified by profile id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:118 ../src/ghs/ghs-client-main.cpp:113
msgid "Connect to the server on the given port"
msgstr ""

#: ../src/gls/gls-client-main.cpp:119
msgid "Remove a game, specified by scenario id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:120
msgid "Add a game"
msgstr ""

#: ../src/gls/gls-client-main.cpp:121
msgid "See a list of games"
msgstr ""

#: ../src/gls/gls-client-main.cpp:122 ../src/ghs/ghs-client-main.cpp:115
msgid "Reload the game list from disk"
msgstr ""

#: ../src/gls/gls-client-main.cpp:123
msgid "Remove all games owned by the given profile id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:124 ../src/ghs/ghs-client-main.cpp:118
msgid "Stop the server"
msgstr ""

#: ../src/gls/gls-client-main.cpp:126
msgid ""
"Specifying a profile id of -1 to the --remove-all option will remove all games \n"
"from the game list."
msgstr ""

#: ../src/gls/gls-client-main.cpp:128
msgid ""
"If HOST is not specified on the command-line, this tool will try to connect to \n"
"the game-list server at 127.0.0.1."
msgstr ""

#: ../src/gls/gls-client-tool.cpp:72
msgid "Map File:"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:81 ../src/gls/gls-client-tool.cpp:130
#: ../src/ghs/ghs-client-tool.cpp:95
msgid "Host:"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:92
msgid "non-numerical value for port"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:94
msgid "invalid value for port"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:119 ../src/ghs/ghs-client-tool.cpp:84
msgid "Listing %1 game"
msgid_plural "Listing %1 games"
msgstr[0] ""
msgstr[1] ""

#: ../src/gls/gls-client-tool.cpp:132 ../src/ghs/ghs-client-tool.cpp:97
msgid "Profile:"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:180
msgid "Error: Could not remove advertised game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:186
msgid "Removed advertised game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:199
msgid "Error: Could not advertise game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:205
msgid "Advertised game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:214 ../src/ghs/ghs-client-tool.cpp:116
msgid "Could not connect to game list server"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:220 ../src/ghs/ghs-client-tool.cpp:122
msgid "Server went away unexpectedly"
msgstr ""

#: ../src/gls/gamelist-server.cpp:126 ../src/ghs/gamehost-server.cpp:136
msgid "no such game with that scenario id"
msgstr ""

#: ../src/gls/gamelist-server.cpp:132 ../src/gls/gamelist-server.cpp:187
#: ../src/gls/gamelist-server.cpp:243 ../src/ghs/gamehost-server.cpp:142
#: ../src/ghs/gamehost-server.cpp:459
msgid "permission denied"
msgstr ""

#: ../src/gls/gamelist-server.cpp:259
msgid "could not advertise game"
msgstr ""

#: ../src/ghs/main.cpp:99
msgid "Advertise our hostname as this to game clients"
msgstr ""

#: ../src/ghs/main.cpp:101
msgid "Allow the profile ids in this file to host games"
msgstr ""

#: ../src/ghs/main.cpp:111
msgid "Error: could not find %1 program in path."
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:114
msgid "See a list of hosted games"
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:116
msgid "Stop hosting a game (specified by scenario id)"
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:117
msgid "Host a game"
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:120
msgid ""
"If HOST is not specified on the command-line, this tool will try to connect to \n"
"the game-host server at 127.0.0.1."
msgstr ""

#: ../src/ghs/ghs-client-tool.cpp:133
msgid "Stopped hosting game %1"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:147
msgid "could not kill process"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:182
msgid "couldn't find lordsawar binary in path!"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:245
msgid "Game couldn't be setup properly."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:257
msgid "could not add game to list."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:312
msgid "malformed host new game message"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:327
msgid "Could not parse profile information."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:367
msgid "Not authorized to host on this server."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:375
msgid "Server too busy.  try again later."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:399
msgid "Could not read map file."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:410
msgid "protocol error."
msgstr ""

#: ../src/upgrade-file.cpp:73
msgid "Show the file type instead of upgrading"
msgstr ""

#: ../src/upgrade-file.cpp:99
msgid "%1 is already the latest version."
msgstr ""

#: ../src/upgrade-file.cpp:105
msgid "Error: %1 could not be upgraded."
msgstr ""

#: ../src/upgrade-file.cpp:142
msgid "Error: The --identify and --rewrite options cannot be used at the same time."
msgstr ""

#: ../src/file-compat.cpp:434 ../src/file-compat.cpp:460
msgid "unknown file"
msgstr ""

#: ../src/file-compat.cpp:436
msgid "primary configuration file"
msgstr ""

#: ../src/file-compat.cpp:438
#, fuzzy
#| msgid "Description"
msgid "item description file"
msgstr "Opis"

#: ../src/file-compat.cpp:440
#, fuzzy
#| msgid "Profiles"
msgid "profiles file"
msgstr "Profile"

#: ../src/file-compat.cpp:442
msgid "recently played games file"
msgstr ""

#: ../src/file-compat.cpp:444
msgid "recently hosted or recently advertised games file"
msgstr ""

#: ../src/file-compat.cpp:446
msgid "recently edited documents file"
msgstr ""

#: ../src/file-compat.cpp:448
msgid "play-by-mail turn file"
msgstr ""

#: ../src/file-compat.cpp:450
msgid "armyset file"
msgstr ""

#: ../src/file-compat.cpp:452
msgid "tileset file"
msgstr ""

#: ../src/file-compat.cpp:454
msgid "cityset file"
msgstr ""

#: ../src/file-compat.cpp:456
msgid "shieldset file"
msgstr ""

#: ../src/file-compat.cpp:458
msgid "map or saved-game file"
msgstr ""

#: ../dat/various/items/items.xml.in.h:39
msgid "Scroll of Thievery"
msgstr ""

#: ../dat/various/items/items.xml.in.h:40
msgid "Scroll of Great Tides"
msgstr ""

#: ../dat/various/items/items.xml.in.h:41
msgid "Scroll of Retrieve Lost Items"
msgstr ""

#: ../dat/various/items/items.xml.in.h:42
msgid "Staff of Many Steps"
msgstr ""

#: ../dat/various/items/items.xml.in.h:43
msgid "Staff of Saint Patrick"
msgstr ""

#: ../dat/various/items/items.xml.in.h:44
msgid "Wand of the Bridgeburners"
msgstr ""

#: ../dat/various/items/items.xml.in.h:45
msgid "Staff of Charm Ruin Monster"
msgstr ""

#: ../dat/various/items/items.xml.in.h:46
msgid "Whistle of Angelic Assistance"
msgstr ""

#: ../dat/various/items/items.xml.in.h:47
msgid "Wand of Urban Pestilence"
msgstr ""

#: ../dat/various/items/items.xml.in.h:48
msgid "Staff of Ghostly Defenders"
msgstr ""

#: ../dat/various/items/items.xml.in.h:49
msgid "Staff of Persuasion"
msgstr ""

#: ../dat/various/items/items.xml.in.h:50
msgid "Ring of Teleportation"
msgstr ""

#: ../dat/citynames.xml.in.h:1
msgid "Hellgate"
msgstr ""

#: ../dat/citynames.xml.in.h:2
msgid "Karhain"
msgstr ""

#: ../dat/citynames.xml.in.h:3
msgid "Shady Hill"
msgstr ""

#: ../dat/citynames.xml.in.h:4
msgid "Moonshine"
msgstr ""

#: ../dat/citynames.xml.in.h:5
msgid "Devilian"
msgstr ""

#: ../dat/citynames.xml.in.h:6
msgid "Ankh-Morpok"
msgstr ""

#: ../dat/citynames.xml.in.h:7
msgid "Warportal"
msgstr ""

#: ../dat/citynames.xml.in.h:8
msgid "Fishbend"
msgstr ""

#: ../dat/citynames.xml.in.h:9
msgid "Meormon"
msgstr ""

#: ../dat/citynames.xml.in.h:10
msgid "Darcor"
msgstr ""

#: ../dat/citynames.xml.in.h:11
msgid "Anominam"
msgstr ""

#: ../dat/citynames.xml.in.h:12
msgid "Tiburn"
msgstr ""

#: ../dat/citynames.xml.in.h:13
msgid "Timons"
msgstr ""

#: ../dat/citynames.xml.in.h:14
msgid "Gormenghast"
msgstr ""

#: ../dat/citynames.xml.in.h:15
msgid "Lan"
msgstr ""

#: ../dat/citynames.xml.in.h:16
msgid "Scarpdale"
msgstr ""

#: ../dat/citynames.xml.in.h:17
msgid "Watchtower"
msgstr ""

#: ../dat/citynames.xml.in.h:18
msgid "Capewell"
msgstr ""

#: ../dat/citynames.xml.in.h:19
msgid "Ironfist"
msgstr ""

#: ../dat/citynames.xml.in.h:20
msgid "Forthmark"
msgstr ""

#: ../dat/citynames.xml.in.h:21
msgid "Rowahon"
msgstr ""

#: ../dat/citynames.xml.in.h:22
msgid "Tularean"
msgstr ""

#: ../dat/citynames.xml.in.h:23
msgid "Stonegate"
msgstr ""

#: ../dat/citynames.xml.in.h:24
msgid "Atwood"
msgstr ""

#: ../dat/citynames.xml.in.h:25
msgid "Heavensgate"
msgstr ""

#: ../dat/citynames.xml.in.h:26
msgid "Lyrean"
msgstr ""

#: ../dat/citynames.xml.in.h:27
msgid "Thornsdale"
msgstr ""

#: ../dat/citynames.xml.in.h:28
msgid "West End"
msgstr ""

#: ../dat/citynames.xml.in.h:29
msgid "Banshire"
msgstr ""

#: ../dat/citynames.xml.in.h:30
msgid "Pelerine"
msgstr ""

#: ../dat/citynames.xml.in.h:31
msgid "Casterbridge"
msgstr ""

#: ../dat/citynames.xml.in.h:32
msgid "Lankhmar"
msgstr ""

#: ../dat/citynames.xml.in.h:33
msgid "Crust"
msgstr ""

#: ../dat/citynames.xml.in.h:34
msgid "Lond Daer"
msgstr ""

#: ../dat/citynames.xml.in.h:35
msgid "Welltown"
msgstr ""

#: ../dat/citynames.xml.in.h:36
msgid "Remoldt"
msgstr ""

#: ../dat/citynames.xml.in.h:37
msgid "Hemmings"
msgstr ""

#: ../dat/citynames.xml.in.h:38
msgid "Greystone"
msgstr ""

#: ../dat/citynames.xml.in.h:39
msgid "Hartons"
msgstr ""

#: ../dat/citynames.xml.in.h:40
msgid "Udo"
msgstr ""

#: ../dat/citynames.xml.in.h:41
msgid "Nineveh"
msgstr ""

#: ../dat/citynames.xml.in.h:42
msgid "Boghazkoi"
msgstr ""

#: ../dat/citynames.xml.in.h:43
msgid "Kadesh"
msgstr ""

#: ../dat/citynames.xml.in.h:44
msgid "Highwater"
msgstr ""

#: ../dat/citynames.xml.in.h:45
msgid "Kurigalzu"
msgstr ""

#: ../dat/citynames.xml.in.h:46
msgid "Brunnaburgh"
msgstr ""

#: ../dat/citynames.xml.in.h:47
msgid "Chagamire"
msgstr ""

#: ../dat/citynames.xml.in.h:48
msgid "Behistun"
msgstr ""

#: ../dat/citynames.xml.in.h:49
msgid "Preening"
msgstr ""

#: ../dat/citynames.xml.in.h:50
msgid "Lobatse"
msgstr ""

#: ../dat/citynames.xml.in.h:51
msgid "Shadowfallen"
msgstr ""

#: ../dat/citynames.xml.in.h:52
msgid "Nicaea"
msgstr ""

#: ../dat/citynames.xml.in.h:53
msgid "Innesfallen"
msgstr ""

#: ../dat/citynames.xml.in.h:54
msgid "Spirit Cave"
msgstr ""

#: ../dat/citynames.xml.in.h:55
msgid "Yeol"
msgstr ""

#: ../dat/citynames.xml.in.h:56
msgid "Coldpeak"
msgstr ""

#: ../dat/citynames.xml.in.h:57
msgid "Tebizond"
msgstr ""

#: ../dat/citynames.xml.in.h:58
msgid "Goldvale"
msgstr ""

#: ../dat/citynames.xml.in.h:59
msgid "Harnew"
msgstr ""

#: ../dat/citynames.xml.in.h:60
msgid "Yellowbone"
msgstr ""

#: ../dat/citynames.xml.in.h:61
msgid "Hopwith"
msgstr ""

#: ../dat/citynames.xml.in.h:62
msgid "Therryd"
msgstr ""

#: ../dat/citynames.xml.in.h:63
msgid "Whipsend"
msgstr ""

#: ../dat/citynames.xml.in.h:64
msgid "Hurldt"
msgstr ""

#: ../dat/citynames.xml.in.h:65
msgid "Pewrash"
msgstr ""

#: ../dat/citynames.xml.in.h:66
msgid "Howlfen"
msgstr ""

#: ../dat/citynames.xml.in.h:67
msgid "Prig"
msgstr ""

#: ../dat/citynames.xml.in.h:68
msgid "Shantytown"
msgstr ""

#: ../dat/citynames.xml.in.h:69
msgid "Targastin"
msgstr ""

#: ../dat/citynames.xml.in.h:70
msgid "Jenryll"
msgstr ""

#: ../dat/citynames.xml.in.h:71
msgid "Kenquint"
msgstr ""

#: ../dat/citynames.xml.in.h:72
msgid "Yearway"
msgstr ""

#: ../dat/citynames.xml.in.h:73
msgid "Meirstead"
msgstr ""

#: ../dat/citynames.xml.in.h:74
msgid "Urko"
msgstr ""

#: ../dat/citynames.xml.in.h:75
msgid "Millrock"
msgstr ""

#: ../dat/citynames.xml.in.h:76
msgid "Shadwill"
msgstr ""

#: ../dat/citynames.xml.in.h:77
msgid "Poolstone"
msgstr ""

#: ../dat/citynames.xml.in.h:78
msgid "Wending"
msgstr ""

#: ../dat/citynames.xml.in.h:79
msgid "Jasp"
msgstr ""

#: ../dat/citynames.xml.in.h:80
msgid "Dern"
msgstr ""

#: ../dat/citynames.xml.in.h:81
msgid "Tyrill"
msgstr ""

#: ../dat/citynames.xml.in.h:82
msgid "Pyronn"
msgstr ""

#: ../dat/citynames.xml.in.h:83
msgid "Quordia"
msgstr ""

#: ../dat/citynames.xml.in.h:84
msgid "Fogwell"
msgstr ""

#: ../dat/citynames.xml.in.h:85
msgid "Sunstone"
msgstr ""

#: ../dat/citynames.xml.in.h:86
msgid "Cloudrock"
msgstr ""

#: ../dat/citynames.xml.in.h:87
msgid "Greddle"
msgstr ""

#: ../dat/citynames.xml.in.h:88
msgid "Farburg"
msgstr ""

#: ../dat/citynames.xml.in.h:89
msgid "Tarfrey"
msgstr ""

#: ../dat/citynames.xml.in.h:90
msgid "Meadford"
msgstr ""

#: ../dat/citynames.xml.in.h:91
msgid "Seastone"
msgstr ""

#: ../dat/citynames.xml.in.h:92
msgid "Highrock"
msgstr ""

#: ../dat/citynames.xml.in.h:93
msgid "Lowstone"
msgstr ""

#: ../dat/citynames.xml.in.h:94
msgid "Ringtown"
msgstr ""

#: ../dat/citynames.xml.in.h:95
msgid "Gall"
msgstr ""

#: ../dat/citynames.xml.in.h:96
msgid "Sandstone"
msgstr ""

#: ../dat/citynames.xml.in.h:97
msgid "Lakerock"
msgstr ""

#: ../dat/citynames.xml.in.h:98
msgid "Woodring"
msgstr ""

#: ../dat/citynames.xml.in.h:99
msgid "Fenring"
msgstr ""

#: ../dat/citynames.xml.in.h:100
msgid "Three Marshes"
msgstr ""

#: ../dat/citynames.xml.in.h:101
msgid "Cliff Town"
msgstr ""

#: ../dat/citynames.xml.in.h:102
msgid "Blackstep"
msgstr ""

#: ../dat/citynames.xml.in.h:103
msgid "Whitestep"
msgstr ""

#: ../dat/citynames.xml.in.h:104
msgid "Redstep"
msgstr ""

#: ../dat/citynames.xml.in.h:105
msgid "Ringstep"
msgstr ""

#: ../dat/citynames.xml.in.h:106
msgid "Swordstep"
msgstr ""

#: ../dat/citynames.xml.in.h:107
msgid "Shieldstep"
msgstr ""

#: ../dat/citynames.xml.in.h:108
msgid "Redhelm"
msgstr ""

#: ../dat/citynames.xml.in.h:109
msgid "Middlehelm"
msgstr ""

#: ../dat/citynames.xml.in.h:110
msgid "Anvil"
msgstr ""

#: ../dat/citynames.xml.in.h:111
msgid "Blackfork"
msgstr ""

#: ../dat/citynames.xml.in.h:112
msgid "Blueshell"
msgstr ""

#: ../dat/citynames.xml.in.h:113
msgid "Bolt"
msgstr ""

#: ../dat/citynames.xml.in.h:114
msgid "Skytower"
msgstr ""

#: ../dat/templenames.xml.in.h:1
msgid "Shrine of the Paladin"
msgstr ""

#: ../dat/templenames.xml.in.h:2
msgid "Shrine of the Crusader"
msgstr ""

#: ../dat/templenames.xml.in.h:3
msgid "Shrine of Power"
msgstr ""

#: ../dat/templenames.xml.in.h:4
msgid "Shrine of the Mists"
msgstr ""

#: ../dat/templenames.xml.in.h:5
msgid "Warrior's Sanctuary"
msgstr ""

#: ../dat/templenames.xml.in.h:6
msgid "Sanctuary of the Fallen"
msgstr ""

#: ../dat/templenames.xml.in.h:7
msgid "Holy Place"
msgstr ""

#: ../dat/templenames.xml.in.h:8
msgid "Temple of Flame"
msgstr ""

#: ../dat/templenames.xml.in.h:9
msgid "Order of Fire"
msgstr ""

#: ../dat/templenames.xml.in.h:10
msgid "Order of Spirit"
msgstr ""

#: ../dat/templenames.xml.in.h:11
msgid "Brotherhood of Order"
msgstr ""

#: ../dat/templenames.xml.in.h:12
msgid "Cathedral"
msgstr ""

#: ../dat/templenames.xml.in.h:13
msgid "High Priest's seat"
msgstr ""

#: ../dat/templenames.xml.in.h:14
msgid "Tomb of Kings"
msgstr ""

#: ../dat/templenames.xml.in.h:15
msgid "Tomb of Warriors"
msgstr ""

#: ../dat/templenames.xml.in.h:16
msgid "Small temple"
msgstr ""

#: ../dat/templenames.xml.in.h:17
msgid "Peasant's church"
msgstr ""

#: ../dat/templenames.xml.in.h:18
msgid "Monastery of Io"
msgstr ""

#: ../dat/templenames.xml.in.h:19
msgid "Altar of Fate"
msgstr ""

#: ../dat/templenames.xml.in.h:20
msgid "Offler's Temple"
msgstr ""

#: ../dat/templenames.xml.in.h:21
msgid "Altar of Offler"
msgstr ""

#: ../dat/templenames.xml.in.h:22
msgid "Ice temple"
msgstr ""

#: ../dat/templenames.xml.in.h:23
msgid "Garden of Peace"
msgstr ""

#: ../dat/templenames.xml.in.h:24
msgid "Garden of Frost"
msgstr ""

#: ../dat/templenames.xml.in.h:25
msgid "Holy Wood"
msgstr ""

#: ../dat/templenames.xml.in.h:26
msgid "House of Small Gods"
msgstr ""

#: ../dat/templenames.xml.in.h:27
msgid "Silent Monastery"
msgstr ""

#: ../dat/templenames.xml.in.h:28
msgid "Holy Ghost's Archive"
msgstr ""

#: ../dat/templenames.xml.in.h:29
msgid "Tower of Prayers"
msgstr ""

#: ../dat/templenames.xml.in.h:30
msgid "Druid's Home"
msgstr ""

#: ../dat/signposts.xml.in.h:1
msgid "Beware!"
msgstr ""

#: ../dat/signposts.xml.in.h:2
msgid "Danger!"
msgstr ""

#: ../dat/signposts.xml.in.h:3
msgid "Keep out!"
msgstr ""

#: ../dat/signposts.xml.in.h:5
msgid "Kilroy was here."
msgstr ""

#: ../dat/signposts.xml.in.h:6
msgid "Turn back or die!"
msgstr ""

#: ../dat/signposts.xml.in.h:7
msgid "Visitors Welcome"
msgstr ""

#: ../dat/ruinnames.xml.in.h:1
msgid "Creepy Dungeon"
msgstr ""

#: ../dat/ruinnames.xml.in.h:2
msgid "Dark Cellars"
msgstr ""

#: ../dat/ruinnames.xml.in.h:3
msgid "Abandoned Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:4
msgid "Dark Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:5
msgid "Fallen Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:6
msgid "Unholy Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:7
msgid "Ruined Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:8
msgid "Misty Maze"
msgstr ""

#: ../dat/ruinnames.xml.in.h:9
msgid "Ruined City"
msgstr ""

#: ../dat/ruinnames.xml.in.h:10
msgid "Weird Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:11
msgid "Dusty Caves"
msgstr ""

#: ../dat/ruinnames.xml.in.h:12
msgid "Silent Lair"
msgstr ""

#: ../dat/ruinnames.xml.in.h:13
msgid "Old Dragon's Lair"
msgstr ""

#: ../dat/ruinnames.xml.in.h:14
msgid "Black Tomb"
msgstr ""

#: ../dat/ruinnames.xml.in.h:15
msgid "Ancient Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:16
msgid "Deserted Monastery"
msgstr ""

#: ../dat/ruinnames.xml.in.h:17
msgid "Stormy Tower"
msgstr ""

#: ../dat/ruinnames.xml.in.h:19
msgid "Savaged Castle"
msgstr ""

#: ../dat/ruinnames.xml.in.h:20
msgid "Ruined Castle"
msgstr ""

#: ../dat/ruinnames.xml.in.h:21
msgid "Misty Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:22
msgid "Abandoned Village"
msgstr ""

#: ../dat/ruinnames.xml.in.h:23
msgid "Ghost Town"
msgstr ""

#: ../dat/ruinnames.xml.in.h:24
msgid "Silent Farm"
msgstr "Milcząca Farma"

#: ../dat/ruinnames.xml.in.h:25
msgid "Barren Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:26
msgid "Forbidden Lair"
msgstr ""

#: ../dat/ruinnames.xml.in.h:27
msgid "Dark Hole"
msgstr ""

#: ../dat/ruinnames.xml.in.h:28
msgid "Dark Dungeon"
msgstr ""

#: ../dat/ruinnames.xml.in.h:29
msgid "Rampaged Village"
msgstr ""

#: ../dat/ruinnames.xml.in.h:31
msgid "Goblin Hideout"
msgstr ""

#: ../dat/ruinnames.xml.in.h:32
msgid "Orcish Hut"
msgstr ""

#: ../dat/ruinnames.xml.in.h:33
msgid "Bone-filled Pit"
msgstr ""

#: ../dat/ruinnames.xml.in.h:34
msgid "Rat-filled Catacombs"
msgstr ""

#: ../dat/ruinnames.xml.in.h:35
msgid "Creepy Crypt"
msgstr ""

#: ../dat/heronames.xml.in.h:1
msgid "Endurien"
msgstr ""

#: ../dat/heronames.xml.in.h:2
msgid "Ondorien"
msgstr ""

#: ../dat/heronames.xml.in.h:3
msgid "Thordolf"
msgstr ""

#: ../dat/heronames.xml.in.h:4
msgid "Alagon"
msgstr ""

#: ../dat/heronames.xml.in.h:5
msgid "Encalgrim"
msgstr ""

#: ../dat/heronames.xml.in.h:6
msgid "Ingaron"
msgstr ""

#: ../dat/heronames.xml.in.h:7
msgid "Inloran"
msgstr ""

#: ../dat/heronames.xml.in.h:8
msgid "Ongoladan"
msgstr ""

#: ../dat/heronames.xml.in.h:9
msgid "Ilmorgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:10
msgid "Ganthag"
msgstr ""

#: ../dat/heronames.xml.in.h:11
msgid "Alcargrim"
msgstr ""

#: ../dat/heronames.xml.in.h:12
msgid "Eldaragon"
msgstr ""

#: ../dat/heronames.xml.in.h:13
msgid "Ingorian"
msgstr ""

#: ../dat/heronames.xml.in.h:14
msgid "Ilgarion"
msgstr ""

#: ../dat/heronames.xml.in.h:15
msgid "Thorgolf"
msgstr ""

#: ../dat/heronames.xml.in.h:16
msgid "Belcarain"
msgstr ""

#: ../dat/heronames.xml.in.h:17
msgid "Glathros"
msgstr ""

#: ../dat/heronames.xml.in.h:18
msgid "Insharien"
msgstr ""

#: ../dat/heronames.xml.in.h:19
msgid "Staelram"
msgstr ""

#: ../dat/heronames.xml.in.h:20
msgid "Ellorgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:21
msgid "Encanadan"
msgstr ""

#: ../dat/heronames.xml.in.h:22
msgid "Belloren"
msgstr ""

#: ../dat/heronames.xml.in.h:23
msgid "Emorgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:24
msgid "Andaradan"
msgstr ""

#: ../dat/heronames.xml.in.h:25
msgid "Belsharien"
msgstr ""

#: ../dat/heronames.xml.in.h:26
msgid "Maedhring"
msgstr ""

#: ../dat/heronames.xml.in.h:27
msgid "Aladin"
msgstr ""

#: ../dat/heronames.xml.in.h:28
msgid "Beldarian"
msgstr ""

#: ../dat/heronames.xml.in.h:29
msgid "Inmargrim"
msgstr ""

#: ../dat/heronames.xml.in.h:30
msgid "Eldanas"
msgstr ""

#: ../dat/heronames.xml.in.h:31
msgid "Belshargrim"
msgstr ""

#: ../dat/heronames.xml.in.h:32
msgid "Ilmorian"
msgstr ""

#: ../dat/heronames.xml.in.h:33
msgid "Almarain"
msgstr ""

#: ../dat/heronames.xml.in.h:34
msgid "Alloragon"
msgstr ""

#: ../dat/heronames.xml.in.h:35
msgid "Andoron"
msgstr ""

#: ../dat/heronames.xml.in.h:36
msgid "Induradan"
msgstr ""

#: ../dat/heronames.xml.in.h:37
msgid "Enmorath"
msgstr ""

#: ../dat/heronames.xml.in.h:38
msgid "Alsharain"
msgstr ""

#: ../dat/heronames.xml.in.h:39
msgid "Anmaron"
msgstr ""

#: ../dat/heronames.xml.in.h:40
msgid "Algaragon"
msgstr ""

#: ../dat/heronames.xml.in.h:41
msgid "Bandane"
msgstr ""

#: ../dat/heronames.xml.in.h:42
msgid "Illorath"
msgstr ""

#: ../dat/heronames.xml.in.h:43
msgid "Alcanan"
msgstr ""

#: ../dat/heronames.xml.in.h:44
msgid "Indurgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:45
msgid "Alcanen"
msgstr ""

#: ../dat/heronames.xml.in.h:46
msgid "Enduradan"
msgstr ""

#: ../dat/heronames.xml.in.h:47
msgid "Emoras"
msgstr ""

#: ../dat/heronames.xml.in.h:48
msgid "Alcanadan"
msgstr ""

#: ../dat/heronames.xml.in.h:49
msgid "Aldoran"
msgstr ""

#: ../dat/heronames.xml.in.h:50
msgid "Elsharadan"
msgstr ""

#: ../dat/heronames.xml.in.h:51
msgid "Gilmorthas"
msgstr ""

#: ../dat/heronames.xml.in.h:52
msgid "Cormyr"
msgstr ""

#: ../dat/heronames.xml.in.h:53
msgid "Damonir"
msgstr ""

#: ../dat/heronames.xml.in.h:54
msgid "Forgrym"
msgstr ""

#: ../dat/heronames.xml.in.h:55
msgid "Grimbald"
msgstr ""

#: ../dat/heronames.xml.in.h:56
msgid "Hunor"
msgstr ""

#: ../dat/heronames.xml.in.h:57
msgid "Jomatta"
msgstr ""

#: ../dat/heronames.xml.in.h:58
msgid "Kyrian"
msgstr ""

#: ../dat/heronames.xml.in.h:59
msgid "Lasfallas"
msgstr ""

#: ../dat/heronames.xml.in.h:60
msgid "Morthorg"
msgstr ""

#: ../dat/heronames.xml.in.h:61
msgid "Nyvar"
msgstr ""

#: ../dat/heronames.xml.in.h:62
msgid "Orogond"
msgstr ""

#: ../dat/heronames.xml.in.h:63
msgid "Paylas"
msgstr ""

#: ../dat/heronames.xml.in.h:64
msgid "Quelya"
msgstr ""

#: ../dat/heronames.xml.in.h:65
msgid "Rimbanan"
msgstr ""

#: ../dat/heronames.xml.in.h:66
msgid "Simisola"
msgstr ""

#: ../dat/heronames.xml.in.h:67
msgid "Thorgorain"
msgstr ""

#: ../dat/heronames.xml.in.h:68
msgid "Ulthmord"
msgstr ""

#: ../dat/heronames.xml.in.h:69
msgid "Vangarian"
msgstr ""

#: ../dat/heronames.xml.in.h:70
msgid "Waldorath"
msgstr ""

#: ../dat/heronames.xml.in.h:71
msgid "Xermian"
msgstr ""

#: ../dat/heronames.xml.in.h:72
msgid "Yamesh"
msgstr ""

#: ../dat/heronames.xml.in.h:73
msgid "Zorabadan"
msgstr ""

#: ../dat/heronames.xml.in.h:74
msgid "Caethlin"
msgstr ""

#: ../dat/heronames.xml.in.h:75
msgid "Dundorflas"
msgstr ""

#: ../dat/heronames.xml.in.h:76
msgid "Fanturian"
msgstr ""

#: ../dat/heronames.xml.in.h:77
msgid "Galbollan"
msgstr ""

#: ../dat/heronames.xml.in.h:78
msgid "Hathmort"
msgstr ""

#: ../dat/heronames.xml.in.h:79
msgid "Justarian"
msgstr ""

#: ../dat/heronames.xml.in.h:80
msgid "Kelmore"
msgstr ""

#: ../dat/heronames.xml.in.h:81
msgid "Lurian"
msgstr ""

#: ../dat/heronames.xml.in.h:82
msgid "Mandraes"
msgstr ""

#: ../dat/heronames.xml.in.h:83
msgid "Nethlia"
msgstr ""

#: ../dat/heronames.xml.in.h:84
msgid "Odger"
msgstr ""

#: ../dat/heronames.xml.in.h:85
msgid "Phaeros"
msgstr ""

#: ../dat/heronames.xml.in.h:86
msgid "Qyssia"
msgstr ""

#: ../dat/heronames.xml.in.h:87
msgid "Romodan"
msgstr ""

#: ../dat/heronames.xml.in.h:88
msgid "Sigward"
msgstr ""

#: ../dat/heronames.xml.in.h:89
msgid "Tumerain"
msgstr ""

#: ../dat/heronames.xml.in.h:90
msgid "Ur-gallant"
msgstr ""

#: ../dat/heronames.xml.in.h:91
msgid "Vindomell"
msgstr ""

#: ../dat/heronames.xml.in.h:92
msgid "Wastain"
msgstr ""

#: ../dat/heronames.xml.in.h:93
msgid "Xaphocles"
msgstr ""

#: ../dat/heronames.xml.in.h:94
msgid "Yorsha"
msgstr ""

#: ../dat/heronames.xml.in.h:95
msgid "Zygashian"
msgstr ""

#: ../dat/heronames.xml.in.h:96
msgid "Lutomere"
msgstr ""

#: ../dat/heronames.xml.in.h:97
msgid "Sharban"
msgstr ""

#: ../dat/heronames.xml.in.h:98
msgid "Gryzyl"
msgstr ""

#: ../dat/heronames.xml.in.h:99
msgid "Omelan"
msgstr ""

#: ../dat/heronames.xml.in.h:100
msgid "Thastophere"
msgstr ""

#: ../dat/heronames.xml.in.h:101
msgid "Cohen"
msgstr ""

#: ../dat/lordsawar.desktop.in.in.h:2
msgid "Turn-based strategy game"
msgstr ""

#: ../dat/lordsawar.desktop.in.in.h:3
msgid "Play a clone of Warlords II"
msgstr ""

#~ msgid "You have %1 gold piece in your treasury!"
#~ msgid_plural "You have %1 gold pieces in your treasury!"
#~ msgstr[0] "W twoim skarbcu znajduje się %1 sztuka złota!"
#~ msgstr[1] "W twoim skarbcu znajdują się %1 sztuki złota!"
#~ msgstr[2] "W twoim skarbcu znajduje się %1 sztuk złota!"

#~ msgid "You earn %1 gold piece in income!"
#~ msgid_plural "You earn %1 gold pieces in income!"
#~ msgstr[0] "Twój miesięczny dochód wynosi %1 sztukę złota!"
#~ msgstr[1] "Twój miesięczny dochód wynosi %1 sztuki złota!"
#~ msgstr[2] "Twój miesięczny dochód wynosi %1 sztuk złota!"

#~ msgid "You pay %1 gold piece in upkeep!"
#~ msgid_plural "You pay %1 gold pieces in upkeep!"
#~ msgstr[0] "Twoje turowe opłaty wynoszą %1 sztukę złota!"
#~ msgstr[1] "Twoje turowe opłaty wynoszą %1 sztuki złota!"
#~ msgstr[2] "Twoje turowe opłaty wynoszą %1 sztuk złota!"
